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NPC Generator

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Advanced [show]


Hugh Graham, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His skin is fair and his fingers are delicate and long. He wears a wide-brimmed hat to cover his moderate length red hair. His eyes are blue and catlike.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Entrepeneur. Flaws: Shy. Bonds: Religious, Adventurer, Enemies. Occupation: Architect

Voice: Spanish accent

Attributes [hide]

Hugh Graham, Male Human Warrior 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 17 (+3)14 (+2) 15 (+2)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 15000 cp.


Social Check DCs


Frug Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He prefers to wear flannel. He sports a flattop hair cut. His gray eyes dart from person to person to random spaces in the air.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Frug was born with his father's beautiful face. Frug was born on a far western island where he grew up under the tutelage of his father, an expert Gardener. He left for the west, certain he would find work there.

Motivation: To settle down with his crush; and he wants to get laid

Ideals: Opinionated. Flaws: Secretive. Bonds: Attractive, Immigrant, Has a crush. Occupation: Gardener

Voice: Forgets to breathe while speaking

Attributes [hide]

Frug Tarkelby, Male Gnome Monk 5
Small (3'2") Gnome, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)17 (+3) 16 (+3)12 (+1)
Skills Intimidation +4, Investigation +6
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Orc, Druidic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 40000 cp.


Social Check DCs


Shifting Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She wears a feathered hat to hide her balding. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born the only child of a wealthy merchant. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has been a successful dealer in antiques buying low and selling high.

Motivation: She feels kind of lost in life.

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Job. Occupation: Barber

Voice: Breathy voice

Attributes [hide]

Shifting Mirror, Female Tabaxi Warrior 2
Medium (5'8") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)14 (+2) 14 (+2)17 (+3)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 12
Languages Common, Ignan, Auran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4

Possessions: 400 sp.


Social Check DCs


Warryn Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His skin is fair and his fingers are delicate and long. His black hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born in a small mountains village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. In the meantime he has taken over work as a Mayor and occasionally as a mercenary.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Insomniac. Bonds: Adventurer, Immigrant, Nature, Job. Occupation: Mayor

Voice: High pitched and raspy

Attributes [hide]

Warryn Ironhide, Male Gnome Commoner 13
Small (3'2") Gnome, Chaotic Good (CR 13)
Armor Class 11
Hit Points 35 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 11 (+0)17 (+3) 13 (+1)9 (-1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Halfling, Dwarven
Attacks Melee +2 / 4d4-2, Ranged +4 / 4d4+0, Grapple +4

Possessions: 1000 gp. Blue quartz (11 gp). Deep blue spinel (1600 gp). Moss agate (11 gp). Black pearl (1600 gp). Deep blue spinel (1600 gp). Coral (60 gp). Violet garnet (1600 gp). 1 Minor magic item.


Social Check DCs


Ozyman TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He dresses like a well dressed Barrister does. He has a small bristly mustache and wavy golden hair. His violet eyes lackadaisically let the world flow into them.

Personality: He has a massive crush on the younger sibling of the Barrister who has hired him part-time. He has all his life been fascinated with poetry.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants his loneliness to end; and he's in love

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Has a crush, Slave. Occupation: Barrister

Voice: Cold and demanding tone

Attributes [hide]

Ozyman TellPenny, Male Halfling Rogue 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 16
Hit Points 23 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 10 (+0)8 (-1) 14 (+2)13 (+1)
Skills Arcana +2, Intimidation +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +8 / 2d6+5, Grapple +5

Possessions: 900 gp. Golden yellow topaz (1400 gp). 1 Half-Plate. 1 Banded mail.


Social Check DCs

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