Gale Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a worn and beaten armor. She has no fur. She wears large thick round spectacles.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Sold as a small child to a necromancer, Gale was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: In love, Mentor. Occupation: Actor
Voice: Mousy voice
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 10 (+0) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 14000 cp. Bloodstone (40 gp). Tourmaline (110 gp). 1 Minor magic item.
Delebean Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'8" when asserting himself. He keeps his silver hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.
Personality: He is witty, but his monotone delivery comes off as unnerving Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Roofer, but he was a colossal failure. He has achieved small success as a Merchant.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Joker. Bonds: Attractive, Job, Military. Occupation: Merchant
Voice: Boston accent
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 12)
Armor Class 11
Hit Points 81 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 17 (+3) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Gnome
Attacks Melee +2 / 3d10-2, Ranged +4 / 3d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: Golden yellow topaz (500 gp). Violet garnet (500 gp). 1 Minor magic item. 1 Minor magic item.
Râsh Graeme, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and sports black clothing, slightly heavier than average wear. He wears a colorful flower in his red hair. He wears large thick round spectacles.
Personality: He has always had a great fascination with Human culture. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Râsh fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with his old friends; and a strong sense of loyalty to human people
Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Adventurer, Nature. Occupation: Assassin
Voice: Italian accent
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
Possessions: 110 gp. 1 Breastplate.
Zogdûsh Hartford, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing a long, white cloak. His blonde hair is drawn into a tight pony tail with a skull scrunchie. His ears are large.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He uses divination through singing.
History: He was raised in a desert tribe. His necromantic abilities were realized during a raid on his village. By chance he met his brother recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Nature, Family. Occupation: Miller
Voice: Shortens vowels
Attributes [hide]
Medium (5'5") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 5000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Frug Leffery, Male Gnome [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in a clean blue cloak covering his clean studded leather. His red hair has been sun bleached extensively. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is skeptical of what others tell him and is slow to trust.
History: Frug was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents enrolled him in a Ranger school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.
Motivation: Regain custody of his daughter; and he feels threatened by others
Ideals: Gifted. Flaws: Ugly, Sensitive, Shy. Bonds: Poor. Occupation: Bellfounder
Voice: Thin and wheezing
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 600 gp.
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