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NPC Generator

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Advanced [show]


Skirt Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His yellow fur is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a hateful person. He taunts others and blames them for his problems. Skirt is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: A powerful wizard made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his sister recently and the two have been together since.

Motivation: To unite with his sister.

Flaws: Ugly, Insane, Antagonistic. Bonds: Family, Mentor. Occupation: Carter

Voice: Old thin voice

Attributes [hide]

Skirt Fang, Male Tabaxi Barbarian 2
Medium (5'0") Tabaxi, Lawful Good (CR 2)
Armor Class 9
Hit Points 26 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)15 (+2) 9 (-1)19 (+4)
Skills History +4, Perception +1
Senses Passive Perception 11
Languages Common, Goblin, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 140 gp.


Social Check DCs


Dondon Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, white, dusty cloak. His golden hair is long and unkept. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily eccentric. He is able to fit into much smaller and tighter spaces than normal.

History: Dondon was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. Dondon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.

Motivation: To protect his home; and to clean up the streets

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Poor, Adventurer, Guardian. Occupation: Bookbinder

Voice: Uses sign language

Attributes [hide]

Dondon Stoutman, Male Halfling Aristocrat 14
Small (3'0") Halfling, Lawful Good (CR 14)
Armor Class 13
Hit Points 61 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)13 (+1) 13 (+1)11 (+0)
Skills Arcana +6, Nature +6
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2

Possessions: Sard (60 gp). Red garnet (70 gp). Emerald (1300 gp).


Social Check DCs


Gennal Ethanasath, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, but even with his fine clothing he looks run-down. He wears his brown hair down. He wears crescent spectacles with a black brim.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gennal is combative with any and all who dare try his patience in the slightest.

History: Born in the north to a Priest, Gennal learned a great deal about his father's area of expertise. His father took him hunting and taught him how to get in the mind of other creatures. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Dragonborn people; and expand his business

Ideals: Persistence, Justice. Flaws: Racist. Bonds: Job, Nature. Occupation: Priest

Voice: Strong lisp

Attributes [hide]

Gennal Ethanasath, Male Half-Elf Warlock 5
Medium (5'6") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)15 (+2) 5 (-3)6 (-2)
Skills Investigation +5, Survival +0
Senses Passive Perception 7
Languages Common, Elven, Ignan, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 500 gp. Moss agate (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naeris Jethro, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many tan ritualistic tattoos. He wears a fancy violet suit. He wears a colorful flower in his blonde hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Naeris was born in the east. At a young age he loved to build and create. While studying, he fell in love. They married and had a daughter. He ran away from his former home and has been making his living as a Bricklayer for the past few years.

Motivation: Expand his business; and further expansion of business

Ideals: Justice, Persistence. Flaws: Addict. Bonds: Attractive, Job, In love. Occupation: Bricklayer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Naeris Jethro, Male Half-Elf Warrior 5
Medium (5'3") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)14 (+2) 13 (+1)16 (+3)
Skills Arcana +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Goblin, Ignan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp. Freshwater pearl (13 gp). Bloodstone (70 gp). Jasper (70 gp). Banded agate (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mordai Bedlam, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing the road beaten gear of a warrior. His long chestnut hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are gold.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He can't help but pocket interesting objects he comes across

History: He comes from a rich northern family. He was taken from his home at a very young age. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture.

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Criminal record, Rich, Slave. Occupation: Dyer

Voice: Uses lots of figures of speech

Attributes [hide]

Mordai Bedlam, Male Tiefling Bard 16
Medium (6'3") Tiefling, Chaotic Neutral (CR 16)
Armor Class 12
Hit Points 73 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)15 (+2) 14 (+2)20 (+5)
Skills Animal Handling +7, Stealth +7
Senses Passive Perception 12
Languages Common, Gnoll, Orc
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444332

Possessions: 10000 gp. Aquamarine (1300 gp). Hematite (10 gp). Golden yellow topaz (1300 gp). Azurite (10 gp). Rhodochrosite (10 gp). Malachite (10 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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