Pelt Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. He keeps his red fur in a pixie cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Pelt was born in the north. At a young age he loved to build and create. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Disciplined, Persistence. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Priest
Voice: Italian accent
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 77 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 | 2 |
Possessions: 200 pp.
Ozyman Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has moderate length golden hair. He wears an eyepatch.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born in a small village he learned the ways of the warrior from his father. Through the years after Ozyman was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Ozyman's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Ideals: Fighting. Flaws: Ugly, Shy, Antagonistic. Occupation: Tailor
Voice: Booming voice
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 5)
Armor Class 11
Hit Points 19 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 13 (+1) | 9 (-1) | 4 (-3) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 40000 cp. Red spinel (140 gp). Banded agate (6 gp). Fiery yellow corundum (700 gp). Tiger eye turquoise (6 gp).
Aerdeth Crane, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is very fat, and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant green.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is skeptical of what others tell him and is slow to trust.
History: He comes from a rich western family. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure.
Flaws: Ugly, Insomniac, Shy, Insane. Bonds: Rich. Occupation: Stableman
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Caelynn Alfonso, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is wearing a perfectly clean shirt and pair of pants. Her chestnut hair is cut short. She wears crescent spectacles with a black brim.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: Caelynn was raised in a hard working conservative environment. A gifted student she started as a Navigator, but she got bored and became a Cartwright. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Regain custody of her daughter; and doesn't want to be a cartwright and was forced into it by her family
Ideals: Joker, Artistic. Flaws: Shy. Bonds: Attractive, Job, Family. Occupation: Cartwright
Voice: Australian accent
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Elven, Druidic, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.
Valanthe Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is dressed in a clean tan cloak covering her clean studded leather. Her white hair is slicked back into a classic pompadour. She has a dull look in her hazel eyes.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is a very good compulsive liar and kleptomaniac.
History: Valanthe hails from a village terrorized by illithids. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Valanthe fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She would like to get married and retire; and she's attracted to the pc
Ideals: Fighting. Flaws: Mundane. Bonds: Criminal record, Enemies, Has a crush. Occupation: Spy
Voice: Posh accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 9 (-1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Ignan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
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