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NPC Generator

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Advanced [show]


Roger Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat. He carries with him a set of shortbows on his belt, each one with a amber on the hilt. He has a very tight haircut. His eyes are gray.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born blind and as such lacked many opportunities for work. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting, Joker, Justice. Flaws: Disease. Bonds: Rich. Occupation: Adventurer

Voice: Forgets to breathe while speaking

Attributes [hide]

Roger Staurheim, Male Human Wizard 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)9 (-1) 11 (+0)11 (+0)
Skills Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Blue quartz (13 gp). 1 Minor magic item.


Social Check DCs


Bilbron Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his sword. He is portly but not overly obese. He wears his silver hair down. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born a particularly ugly child, much to the horror of his parents. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bilbron grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bilbron. Being a Sage kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Justice. Flaws: Ugly, Greedy. Bonds: Criminal record. Occupation: Sage

Voice: Pirate accent

Attributes [hide]

Bilbron Silverthread, Male Gnome Fighter 4
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)12 (+1) 7 (-2)16 (+3)
Skills Animal Handling +0, Survival +0
Senses Passive Perception 8
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Nadarr Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his white crest up. His fierce gold eyes like to dwell on things.

Personality: His tongue was cut out and he uses sign language. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nadarr is combative with any and all who dare try his patience in the slightest.

History: Born in the south to a Dyer, Nadarr learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Dyer for hire.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Justice. Flaws: Disease. Bonds: Attractive, Job. Occupation: Dyer

Voice: High pitched, excited

Attributes [hide]

Nadarr Fharngnarthnost, Male Dragonborn Commoner 14
Medium (6'7") Dragonborn, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 87 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)14 (+2) 18 (+4)19 (+4)
Skills History +7, Perception +9
Senses Passive Perception 19
Languages Common, Elven, Terran
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1

Possessions: 3000 gp. Obsidian (12 gp). Red garnet (80 gp). Emerald (1200 gp). Rhodochrosite (12 gp). Rich purple corundum (1200 gp). Emerald (1200 gp). Amethyst (80 gp). Amethyst (80 gp). Moss agate (12 gp). Jade (80 gp). Red spinel (80 gp). Violet garnet (1600 gp). Tiger eye turquoise (12 gp). Coral (80 gp). Carnelian (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrin Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor, and carries scythes. He wears his white crest up. His gold eyes peer out from beneath his Stetson green hat.

Personality: He exudes charisma. He is a tour de force of persuasion. He always tries to repair and not replace. It was this mentality that drove him into the Mortician business.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Patrin took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants revenge against giants; and he has passion for adventuring and risk

Ideals: Fighting, Persistence, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Mortician

Voice: Mumbles to self between sentences

Attributes [hide]

Patrin Yarjerit, Male Dragonborn Commoner 12
Medium (6'3") Dragonborn, True Neutral (CR 12)
Armor Class 11
Hit Points 39 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 15 (+2)19 (+4)
Skills Arcana +5, Survival +6
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Daar Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears skinny pants and wears a green and blue robe with the hood down. She sports a flattop crest cut. She wears an eyepatch.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a font of random trivia from the lore and stories she has discovered

History: The child of northern immigrants she idolized her father. A few years later when the south was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and further expansion of business

Ideals: Athletic, Logical. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Jeweler

Voice: Voice breaks

Attributes [hide]

Daar Ebynichtomonis, Female Dragonborn Cleric 4
Medium (6'1") Dragonborn, Lawful Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 9 (-1)9 (-1) 15 (+2)19 (+4)
Skills Investigation +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 100 gp.


Social Check DCs

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