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NPC Generator

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Advanced [show]


Donaar Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. He has wavy bronze crest. His face is scarred and worn.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has since lost track of the people in his past.

Motivation: His religion dominates his actions; and to reunite with his absent father

Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Religious, Family. Occupation: Dyer

Voice: Posh accent

Attributes [hide]

Donaar Caavylteradyn, Male Dragonborn Ranger 9
Medium (6'3") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 49 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)18 (+4) 14 (+2)16 (+3)
Skills Athletics +4, Nature +7
Senses Passive Perception 12
Languages Common, Orc, Celestial, Abyssal, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 700 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Ombul Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His auburn hair is lengthy. His amber eyes dart from person to person to random spaces in the air.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To get a good night's sleep; and he wants to get laid

Ideals: Gifted. Flaws: Antagonistic, Insomniac. Bonds: Adventurer, Has a crush. Occupation: Actor

Voice: Jittery and nervous

Attributes [hide]

Ombul Whispermouse, Male Halfling Sorcerer 10
Small (3'4") Halfling, Chaotic Evil (CR 10)
Armor Class 15
Hit Points 38 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 12 (+1)10 (+0) 14 (+2)13 (+1)
Skills Insight +6, Performance +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 2000 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Large well-done wool tapestry (500 gp). Silver comb with moonstones (1000 gp). Fire opal pendant on a fine gold chain (600 gp).


Social Check DCs


Elysande Astley, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she prefers to wear brown pants and tee shirts. She has wavy blonde hair. Her skin is flawless and her green eyes scan people very quickly.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city she treasured whatever gifts she got. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To reunite with her old friends.

Ideals: Passionate. Bonds: Attractive, Adventurer, Poor. Occupation: Painter

Voice: Speaks like tongue is numb

Attributes [hide]

Elysande Astley, Female Human Aristocrat 11
Medium (5'4") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 78 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)14 (+2) 14 (+2)12 (+1)
Skills Insight +6, Persuasion +5
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 28000 sp. Jeweled electrum ring (6000 gp). Old masterpiece painting (1400 gp). A roughly beaten golden orb (30 gp). Jeweled gold crown (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Halander Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'0" and wears white trousers with grey and black striped suspenders. He wears various colorful collared shirts. He wears a wide-brimmed hat to hide his balding. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a criminal king-pin and mafia family Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is terrified, and will act out of fear; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Emotional, Fearful. Bonds: Religious, Criminal record, Attractive. Occupation: Miller

Voice: Soft and mumbly

Attributes [hide]

Halander Sunmeadow, Male Halfling Warrior 15
Small (3'0") Halfling, Chaotic Neutral (CR 15)
Armor Class 12
Hit Points 106 (15d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)13 (+1) 16 (+3)13 (+1)
Skills Arcana +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 4d8-2, Ranged +6 / 4d8+1, Grapple +1

Possessions: 5000 gp. Alexandrite (700 gp). Malachite (5 gp). Lapis lazuli (5 gp). Hematite (5 gp). Jasper (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nyx Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan feathered hat and tan clothes, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'5" when asserting herself. She wears a feathered hat to cover her moderate length white hair. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is able to make almost anything out of random pieces of junk.

History: Nyx lived on a farm with her mother, near the main road leading to a nearby town. After coming to the age of reason, Nyx took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She inherited the family business which she has now maintained for 8 years.

Motivation: She wants nothing more than to rejoin the army; and expand her business

Ideals: Gifted. Bonds: Attractive, Nature, Family, Job, Military. Occupation: Stableman

Voice: German accent

Attributes [hide]

Nyx Fiddlefen, Female Gnome Monk 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)15 (+2) 13 (+1)17 (+3)
Skills Athletics +0, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +4

Possessions: 20 pp. 1 Everburning torch. 1 Smokesticks.


Social Check DCs

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