Skirt Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a brown shirt with thin green vertical stripes and violet pants. Her lavender fur is knotted and matted. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is obsessed with a lost civilization.
History: She was born blind and as such lacked many opportunities for work. Her mother was very strict, and drilled into her lessons on being the perfect lady. During her travels, Skirt and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Skirt discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Skirt fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: Meet up once more with her childhood friend; and to reunite with her old friends
Ideals: Impeccable. Flaws: Addict, Shy, Disease. Bonds: Adventurer. Occupation: Banker
Voice: Smoker's lung
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 6 (-2) | 15 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 110 gp. Black velvet mask with numerous citrines (40 gp).
Sweet Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing the road beaten gear of a warrior. He wears a colorful flower in his yellow fur. His eyes are hazel.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in the south to a Sculptor, Sweet learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their son. He worked as a Sculptor, and he later adopted a second son.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting, Optimist, Philantrophist. Bonds: Attractive, Job, Family. Occupation: Sculptor
Voice: Jittery and nervous
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 5)
Armor Class 12
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Millicent Windsor, Female Human [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She has a large brown mantle and cape that has been intricately interwoven into her tan robe, marred by beers. Her chestnut hair is heavily combed to the left. Her eyes are hazel and beady.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her first spouse was a Painter, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She moves from town to town, unable to find a place to settle.
Motivation: Doesn't want to be a Barrister and was forced into it by her family; and an old rival family wants her found
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Barrister
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'7") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 59 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 4000 sp. A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). 1 Bullseye lantern. 1 Superior lock. 1 Average lock. 1 Silk rope.
Katherine Kimberly, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She very much looks the part of a Armorer. Beneath her clothing is a huge mess of scar tissue. Her blonde hair is heavily combed to the right. She has violet eyes and a brown hat with a grey feather.
Personality: Katherine is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She takes great joy in being the best Armorer in town.
History: Katherine lived on a farm with her mother, near the main road leading to a nearby town. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.
Motivation: She is unsatisfied with her job; and further expansion of business
Ideals: Extrovert. Bonds: Job, Slave, Family, Adventurer. Occupation: Armorer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'9") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 96 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 19 (+4) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +2 / 3d8-2, Ranged +5 / 3d8+1, Grapple +1
Possessions: 2000 gp. Brown-green garnet (130 gp). Golden yellow topaz (1100 gp). Star ruby (1000 gp). Chalcedony (70 gp). Citrine (70 gp). Rock crystal (70 gp).
Einkil Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and tends to wear a grey poncho over his likewise colored trousers and shirt. He keeps his golden hair in a pixie cut. His eyes are amber.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was always a brilliant, if unscrupulous mind. His first spouse was a Detective, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: Marry his sister to traveling adventurers; and to share knowledge with the world
Ideals: Joker, Logical. Flaws: Ugly, Insane. Bonds: Family. Occupation: Apothecary
Voice: Australian accent
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Goblin, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 150 gp. 1 Darkwood Buckler.
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