Shanairla Mitchell, Female Half-Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Elf, and stands approximately 5'8". She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and her gloved hand is found clutching a kukri. Her golden hair is braided into rings. She wears round tiny glasses practically rammed into her face.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: A powerful necromancer made her what she is. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.
Motivation: Obtaining odd cultural Elven artifacts is her passion.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Mentor, Adventurer. Occupation: Seamstress
Voice: Mousy voice
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 100 gp. Tiger eye turquoise (15 gp). 1 Darkwood Buckler. 1 Masterwork studded leather. 1 Masterwork studded leather.
Gildmak Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears baggy red pantaloons and a green scarf. His hair, while still mostly white, has prominent grey streaks. His eyes are brown and beady.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He enjoys reading and quiet.
History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Seeks redemption.
Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Shipwright
Voice: High pitched, excited
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 200 gp. Blue sapphire (700 gp). Bloodstone (50 gp). Iolite (50 gp). Moss agate (7 gp).
Ranala Nackle, Female Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is wearing a long, tan cloak. Her hair is short and auburn. She tend to wears goggles to shield her eyes.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: The child of western immigrants she idolized her father. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. By chance she met her sister recently and the two have been together since.
Motivation: Sabotage a competitor; and to reunite with her absent father
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Family, Immigrant, Nature, Job. Occupation: Painter
Voice: Rolls R's
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 18 (+4) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Valorean Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His green crest is unkempt and raggedy. He wears crescent spectacles with a black brim.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He can't help but pocket interesting objects he comes across
History: He was born several months after his father was called into army service. He moved out north to avoid the crime he committed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac
Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record, Military. Occupation: Guard
Voice: Boston accent
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 5)
Armor Class 14
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 15 (+2) | 8 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp.
Wymar Harley, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.
Personality: He has a massive crush on the younger sibling of the Marshal who has hired him part-time. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Wymar was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to raise his children well; and to get a good night's sleep
Flaws: Secretive, Insomniac. Bonds: Rich, Has a crush, Family, Job. Occupation: Marshal
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
Possessions: 160 gp.
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Their contribution stands as a beacon of hope for all adventurers!
