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NPC Generator

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Advanced [show]


Delre Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 4'1" and wears a grey vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her right leg appears badly burned and disfigured. With bright chestnut hair. She is baby faced.

Personality: Stoic and calm, she prefers to meditate than take action. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has a crush on the local Carter.

Ideals: Disciplined. Bonds: Has a crush, Adventurer, Rich. Occupation: Priest

Voice: Jittery and nervous

Attributes [hide]

Delre Lutgehr, Female Dwarf Ranger 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)11 (+0) 9 (-1)6 (-2)
Skills Arcana +2, Investigation +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp.


Social Check DCs


Werydd Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: She wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed hand crossbow, just in case. Her white hair is thinning but still full. Her ears are large.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born the only child of a wealthy merchant. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her relatives are trying to arrange a marriage; and to unite with her brother

Ideals: Entrepeneur. Flaws: Ugly, Disease, Forgetful. Bonds: Family. Occupation: Laborer

Voice: Speaks through clenched teeth

Attributes [hide]

Werydd Brazzik, Female Dwarf Adept 9
Medium (4'0") Dwarf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 36 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)10 (+0) 8 (-1)11 (+0)
Skills Arcana +3, Insight +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Black star sapphire (1000 gp). Black pearl (1000 gp). Silver pearl (120 gp). Citrine (50 gp). Tourmaline (120 gp). Golden pearl (120 gp).


Social Check DCs


Three Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His beige fur is singed and shortened. His eyes are hazel.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of a Unemployed, who enjoyed hunting, Three was taken on many hunting expeditions. He found a children's book about a Tabaxi Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Passionate. Flaws: Ugly. Bonds: Adventurer, Nature, Immigrant. Occupation: Detective

Voice: Slow speaker

Attributes [hide]

Three Buttons, Male Tabaxi Ranger 14
Medium (5'4") Tabaxi, Neutral Evil (CR 14)
Armor Class 12
Hit Points 95 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)16 (+3) 14 (+2)16 (+3)
Skills Insight +7, Perception +7
Senses Passive Perception 17
Languages Common, Terran, Aquan, Dwarven
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502110

Possessions: 700 pp. Deep blue spinel (1000 gp). Red spinel (110 gp). Tiger eye turquoise (15 gp). Star ruby (700 gp). Black star sapphire (700 gp). Rock crystal (70 gp). Zircon (70 gp). 1 Medium magic item.


Social Check DCs


Tiaathque Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She has a moderate pudge and is not very fit. She has moderate length white hair. Her face is covered beneath a completely black helmet.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She receives visions of the future at random moments

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mayor work with an outfit from a few towns over. Mayor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Mayor.

Motivation: To find somewhere to settle down; and to be a barrister again

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Mayor

Voice: Spits and sputters

Attributes [hide]

Tiaathque Qualanthri, Female Elf Warrior 3
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 11 (+0)14 (+2) 9 (-1)16 (+3)
Skills Nature +4, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Gnome, Giant
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 4 Alchemist’s fire. 2 Tanglefoot bags. 4 Alchemist’s fire.


Social Check DCs


Bertram Lindsey, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is dressed in an above average manner. His silver hair is greying along the sides and has receded to reveal a widow's peak. His skin is flawless and his gray eyes scan people very quickly.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Bertram was born with his father's beautiful face. As a young adult he joined a group advocating for an improvement in Human conditions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Half-Elven compassion.

Flaws: Disease, Antagonistic, Racist. Bonds: Attractive, Poor. Occupation: Blacksmith

Voice: Relaxed voice

Attributes [hide]

Bertram Lindsey, Male Human Wizard 11
Medium (5'1") Human, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 57 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)17 (+3) 8 (-1)13 (+1)
Skills Performance +5, Survival +3
Senses Passive Perception 9
Languages Common, Giant, Draconic, Auran
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544443210

Possessions: 1500 gp. Solid gold idol (400 gp). Old masterpiece painting (1500 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Jeweled electrum ring (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).


Social Check DCs

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