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NPC Generator

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Advanced [show]


Kelter Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his bow. His blonde hair is thinning but still full. This gray eyed westerner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a white middle class family as the only child. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Flaws: Antagonistic, Shy, Mundane. Occupation: Dyer

Voice: Laughs frequently while speaking

Attributes [hide]

Kelter Brushgather, Male Halfling Rogue 7
Small (2'10") Halfling, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 45 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 16 (+3)9 (-1) 11 (+0)15 (+2)
Skills Medicine +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 2d8-3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Theodoric Wing, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man sports yellow clothing, slightly heavier than average wear. His clothes are grease stained in places. His white hair is matted, messy, and big. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the west was not economically sound they moved to his current location. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC; and wishes to resurrect an old love

Flaws: Ugly, Addict, Antagonistic. Bonds: Poor, Immigrant. Occupation: Marshal

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Theodoric Wing, Male Half-Elf Barbarian 5
Medium (5'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 50 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)5 (-3) 18 (+4)8 (-1)
Skills Performance +2
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Gorgûm Mori, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. His hair is always cut to a buzz. His eyes are gray and beady.

Personality: Gorgûm hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. The war was a terrible time for him, and Gorgûm does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Sold as a small child to a brothel owner, Gorgûm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Gorgûm reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he doesn't get along with people that don't share his tastes

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Military, Mentor. Occupation: Spy

Voice: Russian accent

Attributes [hide]

Gorgûm Mori, Male Half-Orc Rogue 7
Medium (5'4") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 24 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 11 (+0)9 (-1) 12 (+1)9 (-1)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +4 / 2d8+1, Grapple +5

Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Hadley, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has wavy white hair. His amber eyes peer out from beneath his broad brown hat.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not trust anyone and sleeps with one eye open.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. While studying, he fell in love. They married and had a daughter. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To get a good night's sleep.

Ideals: Justice, Artistic. Flaws: Insomniac. Bonds: Adventurer, In love. Occupation: Mayor

Voice: Speaks in third person

Attributes [hide]

Roland Hadley, Male Human Ranger 11
Medium (5'6") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 90 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)14 (+2) 14 (+2)15 (+2)
Skills Investigation +6, Medicine +6
Senses Passive Perception 12
Languages Common, Auran, Orc
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 28000 sp. 1 Minor magic item.


Social Check DCs


Hlin Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears silk and lounges about seductively. She wears a colorful flower in her chestnut hair. Her skin is flawless and her green eyes scan people very quickly.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Hlin is combative with any and all who dare try her patience in the slightest.

History: She was raised in a island tribe. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Justice. Flaws: Selfish. Bonds: Attractive, Nature, Criminal record. Occupation: Hunter

Voice: Draws out vowels

Attributes [hide]

Hlin Stoutale, Female Dwarf Bard 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 16 (+3)15 (+2) 14 (+2)10 (+0)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Celestial
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: Just what you see.


Social Check DCs

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