Maegan Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: She very much looks the part of a Sellsword. Her moppish red hair is in a traditional bowl cut. Her ears are large.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She invites people to come help in her community garden.
History: Maegan was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She worked as a nervous Sellsword and found it very stressful. She has drifted from career to career and currently works as a Sellsword.
Motivation: Further expansion of business.
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Job, Poor. Occupation: Sellsword
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 16)
Armor Class 12
Hit Points 108 (16d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 8 (-1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +5
Possessions: 3000 gp. A miniature golden chest with tiny emeralds lining the top (30 gp). A necklace of small pink pearls (4000 gp). Silver comb with moonstones (200 gp). Old masterpiece painting (1900 gp). A small bag of saffron. (30 gp). Brass mug with jade inlays (600 gp).
Cimer Fluke, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a green coat over a black low-cut shirt, and a feathered hat upon his head. He wears his dark red hair down. He wears large thick round spectacles.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is harsh and unforgiving.
History: Cimer was born with his mother's beautiful face. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Further expansion of business; and he has money and likes to spend it
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Dyer
Voice: Nasally tone
Attributes [hide]
Medium (6'8") Tiefling, True Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Druidic, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Fargrim Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is renowned for his bright grey suits and hats. He is bristling with hidden weapons, mostly clubs and greatswords. His moppish white hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He invites people to come help in his community garden.
History: He is the product a well kept family trust fund and as such has never really known need. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has dedicated himself to building a better village for his children.
Motivation: He feels the way he acts is they only way to get by in the world; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Disciplined, Philantrophist, Impeccable. Bonds: Criminal record, Rich, Adventurer. Occupation: Weaver
Voice: Hissing voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 15 (+2) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 270 gp.
Anne Prescott, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman usually wears her grey robe and has her trident always slung over her shoulder, and a wedding ring on her right hand. She wears a small hat to hide her balding. She has gleaming, smiling hazel eyes.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is frequently practicing swordplay.
History: She was born at the edge of vast forest. She dropped out of school before completing her studies. She bought a trident and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wishes to resurrect an old love.
Ideals: Disciplined, Logical. Bonds: In love, Military, Nature. Occupation: Butcher
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 7
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 15 (+2) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Giant, Dwarven
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 70 gp. 1 Masterwork Heavy steel shield.
Simon Hallewell, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a grey shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His tied-back hair is silver. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is harsh and unforgiving.
History: Simon was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.
Motivation: He feels threatened by others; and he's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Poor, Immigrant. Occupation: Roofer
Voice: Smoker's lung
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
Possessions: 100 sp.
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