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NPC Generator

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Advanced [show]


Loopmottin Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she wears a fancy blue dress. She has done her best to style her chestnut hair to look like a famous performer. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: Cocky and sure of herself, she believes she is the best Jeweler born in the past three hundred years. Further she is a bit of a stoner and is frequently out of it.

History: She was raised in a desert tribe. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She inherited the family business which she has now maintained for 12 years.

Motivation: She seems to be bored by most things; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Addict, Mundane. Bonds: Attractive, Job, Nature. Occupation: Jeweler

Voice: Loud with bravado

Attributes [hide]

Loopmottin Bafflestone, Female Gnome Expert 11
Small (3'1") Gnome, True Neutral (CR 11)
Armor Class 10
Hit Points 67 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)16 (+3) 10 (+0)15 (+2)
Skills History +7, Performance +6
Senses Passive Perception 10
Languages Common, Gnome, Giant, Aquan, Goblin
Attacks Melee +3 / 3d8-1, Ranged +3 / 3d8-1, Grapple -1

Possessions: 330 pp. Coral (50 gp). Silver pearl (50 gp). Sardonyx (40 gp). Rhodochrosite (11 gp). Star ruby (1100 gp). Iolite (40 gp). Deep blue spinel (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harbek Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears tattered old clothes. He has a hunchback. His long chestnut hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: Eccentric and domineering, Harbek will drive conversation. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: The child of a Fortune-teller, who enjoyed hunting, Harbek was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Family, Nature. Occupation: Herbalist

Voice: High pitched and raspy

Attributes [hide]

Harbek Gorunn, Male Dwarf Cleric 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)17 (+3) 15 (+2)9 (-1)
Skills Deception +1, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Celestial, Infernal
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 300 gp.


Social Check DCs


Harann Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shortbow, just in case. Her white crest is thinning but still full. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is very quiet and rarely speaks above a whisper. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: She was born in the north. Harann was born on a far northern forest where she grew up under the tutelage of her mother, an expert Glassblower. She left for the north, certain she would find work there.

Motivation: Someone believes her a fraud; and many brigands want her driven away

Ideals: Logical. Flaws: Shy. Bonds: Enemies, Immigrant. Occupation: Glassblower

Voice: Pronounces O like U

Attributes [hide]

Harann Kerrhylon, Female Dragonborn Rogue 1
Medium (6'7") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)13 (+1) 13 (+1)11 (+0)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp. Aquamarine (200 gp).


Social Check DCs


Rosalind Tealeaf, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears a violet vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her violet boots flare out at the collars. Beneath her clothing is a huge mess of scar tissue. Her red hair has been sun bleached extensively. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She invites people to come help in her community garden.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She now spends her time doing works of charity.

Motivation: To reunite with her old friends; and obtaining odd cultural tiefling artifacts is her passion

Ideals: Gifted, Philantrophist. Bonds: Slave, Attractive, Adventurer. Occupation: Mayor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Rosalind Tealeaf, Female Half-Elf Bard 8
Medium (5'3") Half-Elf, Lawful Good (CR 8)
Armor Class 12
Hit Points 33 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)15 (+2) 10 (+0)15 (+2)
Skills Insight +3, Investigation +5
Senses Passive Perception 10
Languages Common, Elven, Goblin, Abyssal
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333100

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krimmon Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man has a large red mantle and cape that has been intricately interwoven into his pastel robe. His brown hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Overbrimming with self-confidence, Krimmon isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in the north. He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He has a rivalry with the Church that dominates his actions; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Insane. Bonds: Religious, Immigrant, Slave. Occupation: Jeweler

Voice: Speaks with squeezed throat

Attributes [hide]

Krimmon Warmwater, Male Halfling Wizard 5
Small (3'0") Halfling, Lawful Neutral (CR 5)
Armor Class 15
Hit Points 10 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)14 (+2) 14 (+2)12 (+1)
Skills Perception +5, Stealth +7
Senses Passive Perception 17
Languages Common, Halfling, Orc, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 500 gp. Sardonyx (20 gp).


Social Check DCs

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