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NPC Generator

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Advanced [show]


Fonkin Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright blue and brown, and wears rings and necklaces with large, colorful gems. He is muscular with a powerful set of arms. He sports a flattop hair cut. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born the only child of a wealthy merchant. His father was a soldier and died while he was still young. Fonkin was left his father's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.

Motivation: A deep hatred of giants; and he wants nothing more than to rejoin the army

Ideals: Optimist, Entrepeneur. Flaws: Addict. Bonds: Rich, Enemies, Military. Occupation: Engraver

Voice: Loud with bravado

Attributes [hide]

Fonkin Maekkelferce, Male Gnome Bard 14
Small (3'7") Gnome, Lawful Evil (CR 14)
Armor Class 12
Hit Points 82 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)17 (+3) 13 (+1)13 (+1)
Skills Intimidation +6, Medicine +6
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Sylvan, Draconic
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164333310

Possessions: 4000 gp. Alexandrite (700 gp). Violet garnet (700 gp). Alexandrite (700 gp). Iolite (70 gp). Chrysoprase (70 gp). Fire opal (1200 gp). Aquamarine (700 gp). Zircon (70 gp). Eye agate (13 gp). Jet (150 gp). Silver pearl (150 gp). 1 Minor magic item.


Social Check DCs


Zepar Merit, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt, he is not a threatening figure. His dark red hair, when down, is lengthy. He wears an eyepatch.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a small toy that he constantly fidgets with.

History: He was born at the edge of vast plains. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Fighting. Flaws: Ugly, Addict. Bonds: Nature. Occupation: Weaver

Voice: Smoker's lung

Attributes [hide]

Zepar Merit, Male Tiefling Sorcerer 14
Medium (5'1") Tiefling, Neutral Good (CR 14)
Armor Class 9
Hit Points 79 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 17 (+3)20 (+5) 11 (+0)16 (+3)
Skills Insight +5, Stealth +4
Senses Passive Perception 10
Languages Common, Goblin, Giant, Undercommon, Celestial, Druidic
Attacks Melee +7 / 4d6+2, Ranged +4 / 4d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day186666665300

Possessions: 4000 gp. Red spinel (70 gp). Hematite (9 gp). Alexandrite (700 gp).


Social Check DCs


Târz Denholm, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair is thinning but still full. He wears an eyepatch.

Personality: He is extraordinarily eccentric. He is an amazing painter.

History: Born in the south his family was never financially stable. After coming to the age of reason, Târz took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Bounty Hunter

Voice: Slow speaker

Attributes [hide]

Târz Denholm, Male Half-Orc Druid 17
Medium (6'7") Half-Orc, Lawful Neutral (CR 17)
Armor Class 8
Hit Points 114 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 16 (+3)8 (-1) 13 (+1)9 (-1)
Skills Religion +5, Survival +7
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +4 / 5d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 5000 gp. Alexandrite (700 gp). Violet garnet (700 gp). Alexandrite (700 gp). Star rose quartz (40 gp). Sard (40 gp). Eye agate (14 gp). Lapis lazuli (14 gp). Zircon (40 gp). Chrysoprase (40 gp). Rhodochrosite (14 gp). Jasper (40 gp). Rock crystal (40 gp). Bloodstone (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Pelt Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears professional attire. She has a slight overbite and is overall scrawny. Her red fur is still thick. She has several tiny opal earrings on each ear.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now mingles about in high society.

Motivation: She is not mentally stable, and does not behave rationally; and she uses money and sex appeal to get what she needs

Ideals: Extrovert. Flaws: Antagonistic, Insane. Bonds: Attractive, Rich. Occupation: Barkeep

Voice: Complex vocabulary, royal

Attributes [hide]

Pelt Of Passion, Female Tabaxi Warrior 3
Medium (6'2") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 8 (-1)8 (-1)
Skills Persuasion +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2600 sp. Brass mug with jade inlays (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Rieta Caution, Female Tiefling [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a green deerstalker hat and green clothes. She has moderate length brown hair. Her ears are large.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She invites people to come help in her community garden.

History: Born in the south to a Mason, Rieta learned a great deal about her mother's area of expertise. Her mother was a mechanic, and taught her how to fix just about anything. She struck the Mason job and began her own company from there.

Motivation: Wishes to resurrect an old love; and wants to open a new tavern

Ideals: Philantrophist, Persistence. Flaws: Ugly, Depressed. Bonds: Job, In love. Occupation: Mason

Voice: Speaks like tongue is numb

Attributes [hide]

Rieta Caution, Female Tiefling Monk 6
Medium (4'10") Tiefling, Lawful Good (CR 6)
Armor Class 11
Hit Points 59 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)15 (+2) 11 (+0)14 (+2)
Skills Deception +5, Medicine +3
Senses Passive Perception 10
Languages Common, Ignan, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: Brown-green garnet (150 gp). Fire opal (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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