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Advanced [show]


Lone Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a pastel shirt with thin grey vertical stripes and blue pants, and sports empty pouches on her belt. Her long black fur is drawn into a two foot long braid. She wears a mask on her face.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: She got into the Architect business at a young age. She worked as a nervous Architect and found it very stressful. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lone fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor; and meet up once more with her childhood friend

Ideals: Fighting. Flaws: Ugly. Bonds: Enemies, Job, Adventurer. Occupation: Architect

Voice: Hard of hearing, loud

Attributes [hide]

Lone Of Spirit, Female Tabaxi Adept 1
Medium (5'11") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)9 (-1) 12 (+1)14 (+2)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 50 gp. 1 Simple lock.


Social Check DCs


Blossom Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: 3'1" and muscular, this western woman prefers to wear red clothing when she does not wear armor. Her blonde hair is unkempt and raggedy. Her face is scarred and worn.

Personality: She never swears and excessively uses polite adverbs when speaking. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born in the west. A few years later when the south was not economically sound they moved to her current location. Since then, she has sought to make the best of life.

Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant. Occupation: Unemployed

Voice: Puts emphasis on the wrong words

Attributes [hide]

Blossom Warmwater, Female Halfling Cleric 6
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 45 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)7 (-2) 18 (+4)10 (+0)
Skills Animal Handling +7, Insight +7
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15533200000

Possessions: 100 pp. Eye agate (7 gp).


Social Check DCs


Moon In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His gray fur is braided into rings. His eyes are likewise copper. His teeth are white and perfect.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He left for the north, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Justice. Flaws: Terse. Bonds: Immigrant, Attractive, Religious. Occupation: Brewer

Voice: Booming voice

Attributes [hide]

Moon In the Morning, Male Tabaxi Wizard 12
Medium (5'7") Tabaxi, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 80 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 19 (+4)14 (+2) 18 (+4)13 (+1)
Skills Intimidation +5, Performance +5
Senses Passive Perception 14
Languages Common, Ignan, Undercommon
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 4000 gp. Chrysoprase (50 gp). Aquamarine (800 gp).


Social Check DCs


Ahlyssa Lincoln, Female Human [Permalink]

Personal [hide]

Description: She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a hammer, but if one is not available she will default to her scythe. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She keeps her red hair in a pixie cut. Her fair skin shows little sign of her aristocratic breeding.

Personality: Ahlyssa is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is afraid of women and trembles around them

History: She was raised in a white middle class family as the only child. Her parents enrolled her in a Rogue school at a young age so that she could practice her arcane talents. She got away from her former life and has fallen to alcoholism.

Motivation: To end her boredom; and she seems to be bored by most things

Ideals: Extrovert. Flaws: Shy, Mundane. Bonds: Attractive. Occupation: Shipwright

Voice: German accent

Attributes [hide]

Ahlyssa Lincoln, Female Human Rogue 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)9 (-1) 8 (-1)15 (+2)
Skills Stealth +5, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: White pearl (50 gp).


Social Check DCs


Oppleby Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'3" and usually wears his blue robe and has his mace always slung over his shoulder. His right leg appears badly burned and disfigured. He has done his best to style his chestnut hair to look like a famous performer. He has green eyes and a blue hat with a yellow feather.

Personality: Oppleby speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Mercenary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Impeccable. Bonds: Religious, Slave, Criminal record. Occupation: Mercenary

Voice: Spits and sputters

Attributes [hide]

Oppleby Fapplestamp, Male Gnome Warlock 14
Small (3'3") Gnome, Neutral Evil (CR 14)
Armor Class 11
Hit Points 95 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)16 (+3) 7 (-2)12 (+1)
Skills Arcana +8, Performance +6
Senses Passive Perception 8
Languages Common, Gnome, Celestial, Goblin, Aquan
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164333331

Possessions: 4000 gp.


Social Check DCs

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