Trym Lindsey, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a grey costume with the symbols of his god on his torso. His whole body is exceptionally muscular. He has styled his black hair well, parting it to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He receives visions of the future at random moments
History: He was born in the south. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has been saving his money to try and buy his sister's freedom.
Motivation: Doesn't want to be a Animal Trainer and was forced into it by his family.
Ideals: Philantrophist, Gifted. Bonds: Immigrant, Family. Occupation: Animal Trainer
Voice: German accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 600 sp.
Ulla Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'2", this woman is generally well dressed albeit a few years behind the times. She has styled her white hair well, parting it to the left. Her brown eyes are slightly larger than normal.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: The child of a Bather, who enjoyed hunting, Ulla was taken on many hunting expeditions. She worked as a nervous Jeweler and found it very stressful. She has since lost track of the people in her past.
Motivation: Regain custody of her son; and to be a bather again
Bonds: Attractive, Job, Enemies, Nature, Family. Occupation: Jeweler
Voice: Can't modulate volume
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 100 gp. 1 Minor magic item.
Eberk Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears dark leathers with embroidery. He wears a broad hat to cover his moderate length auburn hair. His hazel eyes are slightly larger than normal.
Personality: Eberk is depressed about a lot of things. He tends to be a nihilist. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born blind and as such lacked many opportunities for work. Eberk abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Further expansion of business; and balancing his hectic life and new crown-heir responsibilities is difficult
Flaws: Depressed, Impulsive, Disease. Bonds: Adventurer, Job. Occupation: Crown-heir
Voice: Australian accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 15 (+2) | 17 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Aquan, Gnoll
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1200 sp. Golden yellow topaz (500 gp). Fire opal (600 gp). Chrysoberyl (100 gp).
Nemeia Liberty, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears just a green suit. Her hair is greying and her face has many wrinkles. Her eyes are gold.
Personality: She is a Animal Trainer first and foremost. She believes firmly that knowledge should be universal. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Nemeia was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was an apprentice working in her mother's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Expand her business.
Bonds: Immigrant, Job, In love, Poor. Occupation: Animal Trainer
Voice: Farmer accent
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 9)
Armor Class 9
Hit Points 62 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 | 1 |
Possessions: 1900 gp.
Euphemia Underbough, Female Halfling [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a red Stetson hat and red clothes. She has a long blonde ponytail with little hanging trinkets. She has several tiny aquamarine earrings on each ear.
Personality: She is a hateful person. She taunts others and blames them for her problems. Euphemia is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was born into a rich family. She found a children's book about a Halfling Rogue who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now spends her time doing works of charity.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and wants to raise her children well
Ideals: Philantrophist. Flaws: Antagonistic, Greedy. Bonds: Rich, Family, Adventurer. Occupation: Merchant
Voice: Rolls R's
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 22 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 100 gp. Smoky quartz (20 gp). Chalcedony (20 gp). Obsidian (8 gp). Peridot (20 gp). 1 Minor magic item. 1 Minor magic item.
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