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NPC Generator

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Advanced [show]


Aramil Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear ponchos typically of a light tan in addition to tight pants. He sports a long chestnut beard, and similarly colored long hair. His eyes are blue and beady.

Personality: Always inclined to offer people food he seems plenty friendly. As long as the job gets done he does not care how it got done.

History: He was born at the edge of vast desert. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He now spends his time doing works of charity.

Motivation: Wants his loneliness to end; and he would like to get married and retire

Ideals: Philantrophist, Professionalism, Gifted. Flaws: Ugly. Bonds: Nature, Has a crush. Occupation: Farmer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Aramil Koehlanna, Male Elf Warrior 3
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)13 (+1) 11 (+0)14 (+2)
Skills History +3, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1100 sp. Blue quartz (12 gp). Violet garnet (800 gp).


Social Check DCs


Guy Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: A 6'2" southern man, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has wavy auburn hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: A deeply religious man he believes everything happens for a reason. As long as the job gets done he does not care how it got done.

History: Guy was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father took him hunting and taught him how to get in the mind of other creatures. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Professionalism. Bonds: Attractive, Religious, Poor, Nature. Occupation: Ploughman

Voice: Smoker's lung

Attributes [hide]

Guy Cumberbatch, Male Human Bard 11
Medium (6'2") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 42 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)14 (+2) 15 (+2)14 (+2)
Skills Intimidation +6
Senses Passive Perception 12
Languages Common, Gnoll, Orc
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433331

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drifting Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears skinny pants and wears a pastel and black robe with the hood down. He wears a colorful flower in his red fur. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with finding treasure.

History: Sold as a small child to a wizard, Drifting was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and meet up once more with his childhood friend

Ideals: Passionate. Flaws: Insomniac. Bonds: Attractive, Adventurer, Mentor. Occupation: Tanner

Voice: Speaks with lips pursed

Attributes [hide]

Drifting Of Clay, Male Tabaxi Rogue 2
Medium (5'0") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Religion +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Marbas Victory, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His chestnut hair is still thick. His white eyes have a joyful gleam in them most of the time.

Personality: He is business-like. He takes instructions and follows them to the letter. Flattery will make him almost putty in your hands.

History: He was born to a criminal king-pin and mafia family His parents enrolled him in a Warrior school at a young age so that he could practice his necromantic talents. Being a Bather kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day

Ideals: Professionalism, Gifted. Flaws: Selfish. Bonds: Attractive, Criminal record. Occupation: Bather

Voice: Speaks like tongue is numb

Attributes [hide]

Marbas Victory, Male Tiefling Warrior 5
Medium (5'11") Tiefling, True Neutral (CR 5)
Armor Class 9
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)15 (+2) 13 (+1)20 (+5)
Skills Athletics +4, Nature +5
Senses Passive Perception 11
Languages Common, Giant, Celestial
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +5

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Cecily Galanodel, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a large yellow mantle and cape that has been intricately interwoven into her brown robe. Her chestnut hair is well kept. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, Cecily will drive conversation. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Cecily was born the youngest of three triplets. She went to a religious school and was inspired by the priests there in charitable deeds. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Her relatives are trying to arrange a marriage; and she has a rivalry with the church that dominates her actions

Ideals: Extrovert, Fighting. Bonds: Nature, Family, Religious. Occupation: Fisher

Voice: Hissing voice

Attributes [hide]

Cecily Galanodel, Female Half-Elf Rogue 5
Medium (5'5") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 11 (+0)14 (+2) 6 (-2)15 (+2)
Skills Investigation +5, Persuasion +5
Senses Passive Perception 8
Languages Common, Elven, Giant, Ignan
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 70 pp. Zircon (60 gp). 1 Minor magic item.


Social Check DCs

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