Thiala Withrethin, Female Elf [Permalink]
Personal [hide]
Description: She stands about 4'10" and wears a fancy tan dress. Her left hand appears badly burned and disfigured. She has white hair. Her brown eyes lackadaisically let the world flow into them.
Personality: Overbrimming with self-confidence, Thiala isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. She is lazy and tries to find solutions quickly.
History: She was born in a small island village. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable, Entrepeneur. Flaws: Lazy. Bonds: Attractive, Nature. Occupation: Butcher
Voice: Squeaky
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Druidic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 90 pp. 1 Half-Plate. 1 Chain shirt. 1 Masterwork studded leather.
Tenena Ningel, Female Gnome [Permalink]
Personal [hide]
Description: This dark-skinned female is wearing a long, blue, dusty cloak. She is tall, broad shouldered and powerfully built. Her silver hair is drawn into a tight pony tail with a cross scrunchie. Her ears are large.
Personality: She is very quiet and rarely speaks above a whisper. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born a particularly ugly child, much to the horror of her parents. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Tenena took refuge in the large cave and found the beat up scythe and armor she uses now. She has since lost track of the people in her past.
Motivation: She's repulsed by the PC; and marry her brother to traveling adventurers
Ideals: Philantrophist. Flaws: Ugly, Shy, Antagonistic. Bonds: Nature, Family. Occupation: Barrister
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 60 gp.
Fargas Underbough, Male Halfling [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a fine chain shirt which he covers with white colored cloaks and clothing. His whole body is exceptionally muscular. He has wavy auburn hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Fargas enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Fargas and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Antagonistic, Hedonist. Bonds: Immigrant, Attractive, Military. Occupation: Armorer
Voice: Low and grunting
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 50 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 11 (+0) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Halfling
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: Large well-done wool tapestry (200 gp). Solid gold idol (1200 gp). Silver comb with moonstones (800 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item.
Harbek Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears many layers of old clothing at all times. His hair is short and silver. He has a dull look in his amber eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He would rather hide behind his crafts than deal with other people.
History: Harbek was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To unite with his brother.
Ideals: Artistic. Flaws: Ugly, Terse, Shy. Bonds: Poor, Family. Occupation: Carter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 16 (+3) | 15 (+2) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Dwarven, Orc, Gnome
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
Possessions: 1000 cp.
Zedaar Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he has the majority of his body covered in plate. His silver crest is slicked back into a classic pompadour. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: His tongue was cut out and he uses sign language. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born in the south. After coming to the age of reason, Zedaar took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Farmer
Voice: Rolls R's
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 8 (-1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 60 gp.
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