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NPC Generator

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Advanced [show]


Jo Leagallow, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has white hair. She has a tattooed face.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. As long as the job gets done she does not care how it got done.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Engraver arts, while her mother instructed her in etiquette, music and courtly manner. A few years later when the east was not economically sound they moved to her current location. She tends to her Engraver job now, and dutifully fulfills any obligations she has.

Motivation: Sabotage a competitor.

Ideals: Athletic, Joker, Professionalism. Bonds: Rich, Immigrant, Job. Occupation: Engraver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Jo Leagallow, Female Halfling Cleric 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)16 (+3) 11 (+0)7 (-2)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Abyssal, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 200 gp. Violet garnet (1200 gp). Rhodochrosite (10 gp).


Social Check DCs


Merihim Murder, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is renowned for his bright black suits and hats. His chestnut hair is kept up in a ponytail inside a feathered hat. This black eyed northerner is not easily forgotten.

Personality: He is a Stylist first and foremost. He believes firmly that knowledge should be universal. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His necromantic abilities were realized during a raid on his village. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Merihim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business.

Ideals: Gifted, Fighting. Bonds: Job, Military. Occupation: Stylist

Voice: Speaks with back of mouth

Attributes [hide]

Merihim Murder, Male Tiefling Cleric 5
Medium (5'4") Tiefling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 10 (+0)9 (-1) 16 (+3)19 (+4)
Skills Athletics +0, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beatrice Coombs, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing a long, brown cloak. She has a long brown ponytail with little hanging trinkets. Her otherwise smooth face is marked with small tiny scars.

Personality: Her tongue was cut out and she uses sign language. She also has developed a complete distrust of the Brewer profession.

History: Born to a poor family in the city she treasured whatever gifts she got. She helped her mother out around the business and became quite the natural. She tends to her Fletcher job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern; and to prove her worth to the world

Ideals: Athletic. Flaws: Disease, Impulsive. Bonds: Job, Poor. Occupation: Fletcher

Voice: Old thin voice

Attributes [hide]

Beatrice Coombs, Female Human Warlock 11
Medium (5'11") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 54 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)15 (+2) 16 (+3)12 (+1)
Skills Investigation +6, Perception +7
Senses Passive Perception 17
Languages Common, Ignan, Aquan
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433333

Possessions: 50 pp. Eye agate (14 gp). Sard (30 gp). Tiger eye turquoise (14 gp). Lapis lazuli (14 gp). Black star sapphire (1500 gp). Hematite (14 gp). Onyx (30 gp). Obsidian (14 gp). Carnelian (30 gp). Golden yellow topaz (1200 gp).


Social Check DCs


Nedda Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright white and red, and wears rings and necklaces with large, colorful gems. She carries with her a set of shields on her belt, each one with a topaz on the hilt. She has a very tight haircut. Her skin is flawless and her brown eyes scan people very quickly.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Nedda lived on a farm with her father, near the main road leading to a nearby town. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nedda fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Regain custody of her daughter; and she's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Rich, Attractive, Family. Occupation: Herbalist

Voice: Pirate accent

Attributes [hide]

Nedda Glenfellow, Female Halfling Monk 4
Small (2'9") Halfling, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 14 (+2)14 (+2) 10 (+0)11 (+0)
Skills Insight +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Terran
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 9000 cp. Jade (70 gp). Jet (70 gp). Peridot (60 gp). Moss agate (15 gp). 1 Masterwork Common Melee.


Social Check DCs


Bilga Windsor, Female Half-Orc [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a tight fitting white shirt and pants. She has done her best to style her auburn hair to look like a famous performer. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was raised in a forest tribe. As a young adult she joined a group advocating for an improvement in Half-Orc conditions. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Half-Orc compassion.

Flaws: Insomniac, Racist. Bonds: Attractive, Religious, Nature. Occupation: Bookbinder

Voice: Speaks in third person

Attributes [hide]

Bilga Windsor, Female Half-Orc Warlock 8
Medium (4'7") Half-Orc, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)13 (+1) 16 (+3)9 (-1)
Skills Persuasion +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Orc, Gnome
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 120000 cp. Coral (70 gp). 1 Minor magic item.


Social Check DCs

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