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Advanced [show]


Greethen Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'3", this man is well dressed, but even with his fine clothing he looks run-down. He wears a broad hat to cover his moderate length white crest. He is baby faced.

Personality: He is almost excessively polite to everyone, even when angry. He invites people to come help in his community garden.

History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Greethen took refuge in the old dungeon and found the beat up whip and armor he uses now. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he seems to be bored by most things

Ideals: Philantrophist. Flaws: Shy, Mundane, Greedy. Bonds: Nature. Occupation: Mason

Voice: Pronounces O like U

Attributes [hide]

Greethen Tiammanthyllish, Male Dragonborn Barbarian 2
Medium (6'3") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 25 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)13 (+1) 13 (+1)6 (-2)
Skills Arcana +3, Stealth +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 360 gp. 1 Buckler.


Social Check DCs


Panana Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears silk and lounges about seductively, and sports empty pouches on her belt. She has done her best to style her golden hair to look like a famous performer. Her hazel eyes dart from person to person.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was raised in a forest tribe. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has decided she is irredeemable; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Opinionated, Joker. Bonds: Attractive, Nature, Criminal record. Occupation: Fortune-teller

Voice: Excited and jittery

Attributes [hide]

Panana Gimlen, Female Gnome Ranger 2
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)13 (+1) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee -2 / 1d6-4, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 360 gp.


Social Check DCs


Ethereal On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel costume with the symbols of death on her torso, and she perpetually has her longsword ready. Her lavender fur is unkempt and raggedy. Her otherwise smooth face is marked with small tiny scars.

Personality: A deeply religious woman she believes everything happens for a reason. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born to loving parents in a slum to the south. When money was particularly tight she was walking through alleys when she overheard a Unemployed hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Unemployed

Voice: Italian accent

Attributes [hide]

Ethereal On the Water, Female Tabaxi Bard 7
Medium (4'10") Tabaxi, Neutral Evil (CR 7)
Armor Class 15
Hit Points 25 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 10 (+0)14 (+2) 8 (-1)15 (+2)
Skills Intimidation +5, Sleight of Hand +8
Senses Passive Perception 9
Languages Common, Giant, Gnome
Attacks Melee +4 / 2d8+1, Ranged +8 / 2d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1 Minor magic item.


Social Check DCs


Darrow Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and wears a white vest and prefers violet and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Darrow is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: The child of southern immigrants he idolized his father. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent father; and to clean up the streets

Flaws: Ugly, Insane. Bonds: Guardian, Family, Immigrant. Occupation: Cartwright

Voice: Hard of hearing, loud

Attributes [hide]

Darrow Goodbarrel, Male Halfling Ranger 13
Small (2'11") Halfling, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 89 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +5, Arcana +5
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 1000 gp. Large well-done wool tapestry (100 gp). An abacus with copper, silver and gold markers (180 gp). Cloth of gold vestments (180 gp). Large well-done wool tapestry (100 gp). Solid gold idol (200 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nemeia Malevolence, Female Tiefling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'8" has a big stupid grin on her face most of the time. She wears green trousers with black and green striped suspenders. She wears various colorful collared shirts. Her hair is white, silky, and of moderate length. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: While she acts the brute, she is far gentler than she would appear. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born at the edge of vast plains. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she desires power and/or immortality

Ideals: Fighting, Optimist. Bonds: Attractive, Adventurer, Nature. Occupation: Glassblower

Voice: Jamaican accent

Attributes [hide]

Nemeia Malevolence, Female Tiefling Barbarian 9
Medium (4'8") Tiefling, Lawful Good (CR 9)
Armor Class 10
Hit Points 74 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)8 (-1) 11 (+0)16 (+3)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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