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Advanced [show]


Emerald In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a worn and beaten armor. She has wavy orange fur. Her eyes are likewise green. Her teeth are white and perfect.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Born in the east to a Fortune-teller, Emerald learned a great deal about her father's area of expertise. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She ran away from her former home and has been making her living as a Fortune-teller for the past few years.

Motivation: Sabotage a competitor.

Flaws: Shy, Antagonistic. Bonds: Attractive, Mentor, Job. Occupation: Fortune-teller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Emerald In the Storm, Female Tabaxi Commoner 3
Medium (4'10") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)10 (+0) 17 (+3)12 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Verna Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears dark leathers with embroidery. Her black hair is cut short with large spiked bangs in the front. Her ears are large.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born in the south. Verna was born on a far southern mountains where she grew up under the tutelage of her mother, an expert Cook. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes her a fraud; and a deep hatred of gnolls

Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Cook

Voice: Old thin voice

Attributes [hide]

Verna Shadowquick, Female Halfling Wizard 6
Small (2'8") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 24 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 12 (+1)16 (+3) 14 (+2)13 (+1)
Skills Investigation +6, Religion +6
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Dwarven, Gnoll
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 200 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Mastema Mystery, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears dark leathers with embroidery. Her silver hair has been sun bleached extensively. She is very pretty but has cold, dead eyes.

Personality: She hates Tieflings with a passion. As such she is filled with self loathing. She is a great chef.

History: Born to a pair of adventurers, Mastema grew up listening to her mother's many stories. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and meet up once more with her childhood friend

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Adventurer. Occupation: Stylist

Voice: Squeaky

Attributes [hide]

Mastema Mystery, Female Tiefling Druid 4
Medium (5'1") Tiefling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)15 (+2) 15 (+2)12 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Auran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 100 gp.


Social Check DCs


Bryseis Secret, Female Tiefling [Permalink]

Personal [hide]

Description: This tall, slender woman is wearing colorful clothing, dressed as a Ruler. She wears her blue hair down. She wears an eyepatch.

Personality: Prone to second guessing herself, she comes off as nervous. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Bryseis was raised in a hard working conservative environment. As a young adult she joined a group advocating for an improvement in Tiefling conditions. She then took over the family business and is one of the better Ruler for hire.

Motivation: She feels threatened by others; and wants to open a new tavern

Flaws: Ugly, Shy, Racist, Fearful. Bonds: Enemies, Job. Occupation: Ruler

Voice: Spits and sputters

Attributes [hide]

Bryseis Secret, Female Tiefling Druid 5
Medium (4'7") Tiefling, Neutral Evil (CR 5)
Armor Class 14
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 8 (-1)9 (-1) 5 (-3)16 (+3)
Skills History +2, Intimidation +6
Senses Passive Perception 7
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp.


Social Check DCs


Veloptima Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a tan coat. She has wavy brown hair. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: Abrasive and pushy, she has a hard time making friends. She invites people to come help in her community garden.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her father had invested heavily in several trade routes and wanted her to inherit them. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She's repulsed by the PC; and she is greedy

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Ploughman

Voice: Smoker's lung

Attributes [hide]

Veloptima Scheppen, Female Gnome Monk 3
Small (3'3") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 30 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 16 (+3)12 (+1) 8 (-1)14 (+2)
Skills Intimidation +4, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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