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Advanced [show]


Verna Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is wearing a tight red one piece outfit complete with pants, hood, and a cape. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are brown and she is always smoking a pipe.

Personality: She is calm most of the time but flees social interaction. A true patriot, Verna would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born in the east, but her parents moved at a very young age to the west. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Verna grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Verna. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Flaws: Ugly, Shy. Bonds: Military, Immigrant, Criminal record. Occupation: Blacksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Verna Whispermouse, Female Halfling Fighter 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 35 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)19 (+4) 11 (+0)14 (+2) 14 (+2)15 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Giant
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 8000 sp. Obsidian (5 gp). Fiery yellow corundum (1000 gp). Eye agate (5 gp).


Social Check DCs


Dondon Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He dresses like a well dressed Fletcher does. He is bristling with hidden weapons, mostly ceremonial daggers and longswords. His head has been shaved. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He snorts whenever he laughs or is feeling confident. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and expand his business

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Criminal record, Poor. Occupation: Fletcher

Voice: Gruff and masculine

Attributes [hide]

Dondon Shadowquick, Male Halfling Expert 2
Small (2'10") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)15 (+2) 14 (+2)12 (+1)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Hobart Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears dark leathers with embroidery. He has a hunchback. His silver hair is greasy and uncared for. His eyes are brown.

Personality: He is almost excessively polite to everyone, even when angry. He uses divination through singing.

History: He was born to a criminal king-pin and mafia family His mother was a soldier and died while he was still young. Hobart was left his mother's suit of armor and trained in its use and care. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Criminal record, Military. Occupation: Carpenter

Voice: Stutters

Attributes [hide]

Hobart Deephollow, Male Halfling Paladin 3
Small (3'2") Halfling, Chaotic Evil (CR 3)
Armor Class 16
Hit Points 26 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 14 (+2)15 (+2) 10 (+0)11 (+0)
Skills Acrobatics +7, Arcana +4
Senses Passive Perception 10
Languages Common, Halfling, Giant, Draconic
Attacks Melee +1 / 1d8-1, Ranged +7 / 1d8+5, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1 Good lock.


Social Check DCs


Chay Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'0" when asserting himself. His hair is white and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His first spouse was a Shipwright, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Ideals: Optimist. Flaws: Insomniac. Bonds: Family, Military. Occupation: Herbalist

Voice: Hollow voice

Attributes [hide]

Chay Goodbarrel, Male Halfling Adept 6
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 26 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)12 (+1) 9 (-1)10 (+0)
Skills Deception +3, History +4
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Banded agate (15 gp). 4 Acid flasks. 4 Acid flasks.


Social Check DCs


Kilia Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a long, grey cloak. She carries with her a set of maces, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her moppish auburn hair is in a traditional bowl cut. Her green unseeing eyes seem to look past you.

Personality: Kilia wants to be seen as a stoic, levelheaded, noble Ranger, so she tries to act the part. She does a good job, for the most part... Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born to a pair of big game hunters, but was frequently ill as a child. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest woman in the south

Ideals: Fighting, Disciplined, Joker, Entrepeneur. Flaws: Disease, Antagonistic. Occupation: Marshal

Voice: Scratchy, weak

Attributes [hide]

Kilia Deepdelver, Female Dwarf Ranger 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 20 (+5)11 (+0) 14 (+2)3 (-4)
Skills History +2, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 180 gp.


Social Check DCs

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