Wymar Bradley, Male Human [Permalink]
Personal [hide]
Description: This western man wears a grey collared shirt and pastel pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His clothes are grease stained in places. He wears a wide-brimmed hat to hide his balding. He has hazel eyes and a grey hat with a pastel feather.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Wymar was born with his father's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Slave Trader hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: He feels that his past leaves him morally obligated to help; and to get a good night's sleep
Ideals: Philantrophist, Joker. Bonds: Poor, Immigrant, Attractive. Occupation: Slave Trader
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Star rose quartz (70 gp).
Jocelyn Prescott, Male Human [Permalink]
Personal [hide]
Description: He wears a brown coat over a grey low-cut shirt, and a feathered hat upon his head. He is bristling with hidden weapons, mostly spears and whips. His blonde hair is styled in orderly dreadlocks. His violet eyes dart from person to person to random spaces in the air.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is harsh and unforgiving.
History: Born in a small village he learned the ways of the warrior from his father. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac
Ideals: Fighting. Flaws: Depressed, Antagonistic. Bonds: Criminal record, Poor. Occupation: Apothecary
Voice: Booming voice
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 60 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Heskan Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He has moderate length gold crest. He wears crescent spectacles with a black brim.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He also is a firm believer in the manly ideal.
History: He was born to a criminal king-pin and mafia family Through the years after Heskan was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Heskan's father didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Philantrophist. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Criminal record. Occupation: Ploughman
Voice: Uses sign language
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 11000 cp. Tiger eye turquoise (16 gp). Smoky quartz (70 gp). Hematite (16 gp). 1 Minor magic item.
Eberdeb Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He wears a fancy tan suit. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his white hair in a pixie cut. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born in the north. He has had some formal poetry training, and achieved minor success. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Ideals: Persistence, Artistic. Bonds: Attractive, In love, Immigrant, Adventurer. Occupation: Architect
Voice: Gruff and masculine
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 3)
Armor Class 14
Hit Points 29 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 16 (+3) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Druidic, Giant
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1 Half-Plate. 1 Chain shirt.
Waywocket Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: A 3'1" western woman, she dresses like a well dressed Map Maker does. Her hair is white, silky, and of moderate length. Her otherwise smooth face is marked with small tiny scars.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. A true patriot, Waywocket would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She got into the Map Maker business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Map Maker. She has achieved small success as a Map Maker.
Motivation: Sabotage a competitor; and she's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Attractive, Military. Occupation: Map Maker
Voice: Boston accent
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 6 (-2) | 12 (+1) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2
Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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