Rieta Ennui, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her blue hair is smooth and relatively long. Her eyes are red.
Personality: She dislikes all the random violence that takes place in the west. She has all her life been fascinated with music.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is compelled to act according to her religious beliefs; and she has money and likes to spend it
Ideals: Pacifist, Artistic. Flaws: Shy. Bonds: Rich, Religious. Occupation: Hunter
Voice: Soft and mumbly
Attributes [hide]
Medium (6'2") Tiefling, True Neutral (CR 5)
Armor Class 11
Hit Points 14 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 6 (-2) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 6000 sp. Iolite (80 gp). Moss agate (10 gp). Fiery yellow corundum (900 gp). Carnelian (80 gp).
Shanairla Horineth, Female Elf [Permalink]
Personal [hide]
Description: She dresses in blue turtlenecks beneath a white coat with green slacks, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'9" when asserting herself. Her black hair is matted, messy, and big. Her green eyes have a joyful gleam in them most of the time.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Shanairla studied abroad. A few years later when the south was not economically sound they moved to her current location. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and to get a good night's sleep
Ideals: Gifted. Flaws: Ugly, Insomniac, Insane. Bonds: Immigrant. Occupation: Masseuse
Voice: Voice breaks
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 2800 sp. Gold and topaz bottle stopper cork (900 gp).
Uadjit Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She carries a battered kukri and tarnished flail as well. Her crest is red, silky, and of moderate length. Her eyes are likewise red.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Uadjit is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. From her teen years she was always beautiful and desirable, so people have always doted on her. Due to her spouse's obsession with being a Dilettante they were divorced and she won custody of their son. She worked as a Sage, and she later adopted a second son.
Motivation: Regain custody of her son; and wants to raise her children well
Ideals: Fighting, Passionate, Gifted. Bonds: Attractive, Family. Occupation: Sage
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 10)
Armor Class 11
Hit Points 33 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 14 (+2) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Auran, Infernal
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 |
Possessions: 1000 gp. Azurite (10 gp). Blue star sapphire (900 gp). Black pearl (600 gp). Rich purple corundum (900 gp). Banded agate (10 gp). Rhodochrosite (10 gp). Violet garnet (600 gp). Black star sapphire (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shamil Sympony, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she dresses in blue turtlenecks beneath a black coat with blue slacks. She sports white long hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: Confrontational and typically high on some drug or another. A true patriot, Shamil would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born to a poor family in the city she treasured whatever gifts she got. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.
Motivation: To be a Assassin again; and expand her business
Flaws: Addict. Bonds: Attractive, Military, Poor, Job. Occupation: Carter
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 300 gp. 1 Minor magic item.
Bertram Selevarun, Male Half-Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears violet trousers with green and black striped suspenders. He wears various colorful collared shirts. His blonde hair is lengthy. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His job bores him to no end. He has decided to make it more interesting.
History: He was born in the west, but his parents moved at a very young age to the south. Bertram was born on a far western island where he grew up under the tutelage of his mother, an expert Doctor. He has dedicated himself to building a better kind of golem.
Motivation: He desires power and/or immortality; and seeks redemption
Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Doctor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 4)
Armor Class 8
Hit Points 12 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Goblin, Giant
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
Possessions: 35000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
