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NPC Generator

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Advanced [show]


Ombul Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white shirt with thin blue vertical stripes and red pants. His golden hair is matted, messy, and big. His face is covered beneath a completely black helmet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born into a rich family. After coming to the age of reason, Ombul took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Performer

Voice: High pitched and raspy

Attributes [hide]

Ombul Hogcollar, Male Halfling Wizard 5
Small (3'1") Halfling, Neutral Evil (CR 5)
Armor Class 13
Hit Points 8 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)16 (+3) 17 (+3)10 (+0)
Skills Performance +3, Stealth +5
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Aquan, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morgran Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He has a small bristly mustache and wavy silver hair. He is very pretty but has cold, dead eyes.

Personality: He is almost excessively polite to everyone, even when angry. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to raise his children well.

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Family, Adventurer. Occupation: Painter

Voice: Mumbles to self between sentences

Attributes [hide]

Morgran Steelfist, Male Dwarf Barbarian 6
Medium (4'1") Dwarf, Lawful Good (CR 6)
Armor Class 13
Hit Points 40 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)7 (-2) 15 (+2)16 (+3)
Skills Animal Handling +5, Performance +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Mormo Care, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red hair is lengthy and is close to two feet long. This gold eyed westerner is not easily forgotten.

Personality: He is business-like. He takes instructions and follows them to the letter. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.

Motivation: He is terrified, and will act out of fear.

Ideals: Professionalism, Philantrophist. Flaws: Ugly. Bonds: Mentor. Occupation: Bounty Hunter

Voice: Dutch accent

Attributes [hide]

Mormo Care, Male Tiefling Druid 4
Medium (5'3") Tiefling, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)15 (+2) 11 (+0)13 (+1)
Skills Acrobatics +2, Animal Handling +2
Senses Passive Perception 10
Languages Common, Sylvan, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Tricking In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she dresses well, wearing pastel shirts, loose pants, and blazers most of the time. Her gray fur is lengthy. She tend to wears goggles to shield her eyes.

Personality: Her tongue was cut out and she uses sign language. She takes great joy in being the best Layabout in town.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She ran away from her former home and has been making her living as a Layabout for the past few years.

Motivation: Expand her business.

Flaws: Disease. Bonds: Attractive, Job, Rich, Religious. Occupation: Layabout

Voice: Draws out vowels

Attributes [hide]

Tricking In the Wind, Female Tabaxi Monk 8
Medium (5'2") Tabaxi, Neutral Evil (CR 8)
Armor Class 13
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)17 (+3) 10 (+0)15 (+2)
Skills Animal Handling +3, Nature +6
Senses Passive Perception 10
Languages Common, Giant, Auran, Ignan
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 170 pp. Freshwater pearl (9 gp). Eye agate (9 gp). Peridot (80 gp). Tourmaline (100 gp). Lapis lazuli (9 gp). Moss agate (9 gp). 1 Minor magic item.


Social Check DCs


Arha Wellington, Female Half-Orc [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Orc, and stands approximately 4'11". She prefers to wear white pants and tee shirts, and her gloved hand is found clutching a shortbow. She has slicked back golden hair. She has a tattooed face.

Personality: Arha wants to be seen as a stoic, levelheaded, noble Adept, so she tries to act the part. She does a good job, for the most part... She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She uses money and sex appeal to get what she needs; and she has money and likes to spend it

Ideals: Disciplined, Entrepeneur. Bonds: Rich, Nature, Attractive. Occupation: Painter

Voice: Complex vocabulary, royal

Attributes [hide]

Arha Wellington, Female Half-Orc Adept 9
Medium (4'11") Half-Orc, Lawful Evil (CR 9)
Armor Class 12
Hit Points 55 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)7 (-2) 14 (+2)10 (+0)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333210

Possessions: 13000 sp.


Social Check DCs

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