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NPC Generator

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Advanced [show]


Oriff Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears just a grey suit. Her red hair is singed and shortened. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: Oriff wants to be seen as a stoic, levelheaded, noble Rogue, so she tries to act the part. She does a good job, for the most part... As long as the job gets done she does not care how it got done.

History: She was born on a small isolated farm. A few years later when the east was not economically sound they moved to her current location. She bought a hand crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To clean up the streets; and she feels the way she acts is they only way to get by in the world

Ideals: Disciplined, Professionalism. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Healer

Voice: Forgets to breathe while speaking

Attributes [hide]

Oriff Strongheart, Female Dwarf Rogue 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)12 (+1) 10 (+0)14 (+2)
Skills Insight +2, Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 1 Half-Plate.


Social Check DCs


Alex Everly, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a brown top hat and brown clothes. He is an epitome of beauty. His brown hair is greying along the sides and has receded to reveal a widow's peak. His hazel unseeing eyes seem to look past you.

Personality: He is almost excessively polite to everyone, even when angry. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Alex grew up listening to his mother's many stories. A freak accident while working with his Fisher mother left him crippled. He left for the west, certain he would find work there.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Disease, Shy. Bonds: Attractive, Adventurer, Criminal record, Immigrant. Occupation: Banker

Voice: Breathy voice

Attributes [hide]

Alex Everly, Male Human Adept 11
Medium (6'2") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 80 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 19 (+4)15 (+2) 9 (-1)11 (+0)
Skills Acrobatics +6, Athletics +2
Senses Passive Perception 9
Languages Common, Gnoll, Elven
Attacks Melee +2 / 3d8-2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Damaia Chance, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a worn and beaten armor. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her eyes are likewise silver. Her teeth are white and perfect.

Personality: She is business-like. She takes instructions and follows them to the letter. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has been helping groups of widows and orphans who have fled abusive spouses or lost their families to illithids.

Motivation: She is terrified, and will act out of fear; and her religion dominates her actions

Ideals: Professionalism. Flaws: Fearful. Bonds: Attractive, Religious, Mentor. Occupation: Barber

Voice: Dark and ominous

Attributes [hide]

Damaia Chance, Female Tiefling Paladin 11
Medium (5'7") Tiefling, Neutral Good (CR 11)
Armor Class 11
Hit Points 57 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)12 (+1) 16 (+3)13 (+1)
Skills History +5, Medicine +7
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 320 pp. Alexandrite (1300 gp). Blue quartz (8 gp). Sard (20 gp). 1 Minor magic item.


Social Check DCs


Therlin Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She likes to wear brown tank tops with yellow skirt. Her golden hair has been sun bleached extensively. Her amber eyes are passionate and lively.

Personality: She is almost excessively polite to everyone, even when angry. She misses her home and complains about the freezing weather, even in summer.

History: She was born into a rich family. Therlin liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To settle down with her crush; and she's in love

Flaws: Shy. Bonds: Immigrant, Rich, Nature, Has a crush. Occupation: Detective

Voice: Raspy

Attributes [hide]

Therlin Morigak, Female Dwarf Warrior 4
Medium (4'1") Dwarf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 19 (+4)10 (+0) 13 (+1)15 (+2)
Skills Deception +4, History +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Lone On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is dressed in an above average manner. She keeps her black fur in a flapper bob. Her eyes, though not visible through her cowl, are copper.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born the only child of a wealthy merchant. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She is untrained/undisciplined, which makes her dangerous.

Motivation: To prove her worth to the world; and she is not mentally stable, and does not behave rationally

Ideals: Optimist, Entrepeneur. Flaws: Insane, Impulsive. Bonds: Attractive. Occupation: Jeweler

Voice: Hard of hearing, loud

Attributes [hide]

Lone On the Mountaintop, Female Tabaxi Barbarian 2
Medium (5'3") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 23 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 15 (+2)11 (+0)
Skills Intimidation +2, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 8000 cp. Star rose quartz (70 gp). Amber (70 gp). Amber (70 gp).


Social Check DCs

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