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Advanced [show]


Blossom Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white stubble. She wears rags and sports a simple walking cane. She has a hunchback. She wears her hair in dreadlocks. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Her mother raised her in a mountain cabin. She took every job she could get her hands on, but the opportunities for Halflings in the south were limited. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has a rivalry with the Church that dominates her actions; and she feels that her past leaves her morally obligated to help

Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Poor, Nature, Immigrant. Occupation: Shoemaker

Voice: Booming voice

Attributes [hide]

Blossom Elderberry, Female Halfling Sorcerer 2
Small (3'2") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)15 (+2) 11 (+0)16 (+3)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Terran, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 200 gp.


Social Check DCs


Mary Mellerelel, Female Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she does not wear sleeves and tends to eschew shirts when she can avoid it. She has slicked back blonde hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She hates orcs. She views them as having robbed her home of its proper glory. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born in a small village she learned the ways of the warrior from her mother. Because her mother participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her father from journeying west to reunite her family. Days after completing her studies, news broke out that her hometown was attacked by orcs. Mary was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.

Motivation: Many orcs want her driven away.

Ideals: Fighting. Flaws: Hedonist. Bonds: Enemies, Immigrant. Occupation: Hunter

Voice: Mousy voice

Attributes [hide]

Mary Mellerelel, Female Half-Elf Warlock 2
Medium (5'7") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)9 (-1) 12 (+1)18 (+4)
Skills Investigation +1, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Beast Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a pastel coat. She has a slight overbite and is overall scrawny. Her beige fur is lengthy and is close to two feet long. Her ears are large.

Personality: She is overprotective of those who hire her services. She always tries to repair and not replace. It was this mentality that drove her into the Gardener business.

History: When she was but 5 years old her parents immigrated from the north. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's looking for her big break; and meet up once more with her childhood friend

Ideals: Persistence. Flaws: Ugly. Bonds: Guardian, Immigrant, Adventurer. Occupation: Gardener

Voice: Smooth and feminine

Attributes [hide]

Beast Wind, Female Tabaxi Expert 9
Medium (5'8") Tabaxi, Lawful Evil (CR 9)
Armor Class 13
Hit Points 41 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)13 (+1) 15 (+2)13 (+1)
Skills Acrobatics +6, Intimidation +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +4

Possessions: 90 pp. Azurite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Galiena Moreno, Female Half-Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She is bald on top and has large red tufts of hair around her ears. Her blue eyes are slightly larger than normal.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She has a small toy that she constantly fidgets with.

History: Her father raised her in a mountain cabin. She found a children's book about a Half-Elf Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: She desires power and/or immortality; and she has passion for adventuring and risk

Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Adventurer, Nature. Occupation: Cook

Voice: Gruff and masculine

Attributes [hide]

Galiena Moreno, Female Half-Elf Expert 2
Medium (5'8") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)8 (-1) 5 (-3)15 (+2)
Skills Stealth +4, Survival -1
Senses Passive Perception 7
Languages Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 390 gp. Rock crystal (80 gp). Jet (60 gp). 1 Tanglefoot bags.


Social Check DCs


Marastyr Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 3'11" and is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her right hand appears badly burned and disfigured. Her white hair is lengthy and is close to two feet long. Her eyes are hazel and catlike.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She does not believe in violence as a means to an end. She is a dedicated Doctor but believes her peers are too gung-ho.

History: She was raised in a plains tribe. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Marastyr took refuge in the ruined castle and found the beat up glaive and armor she uses now. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Opinionated, Pacifist. Bonds: Attractive, Nature. Occupation: Doctor

Voice: Hard of hearing, loud

Attributes [hide]

Marastyr Morigak, Female Dwarf Warrior 6
Medium (3'11") Dwarf, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 73 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 20 (+5)8 (-1) 13 (+1)10 (+0)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +5

Possessions: 7000 sp.


Social Check DCs

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