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NPC Generator

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Advanced [show]


Gildmak Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a red suit, grey shirt, and black tie. He is physically well-built. His chestnut hair is knotted and matted. His gray eyes dart from person to person to random spaces in the air.

Personality: Gildmak is depressed about a lot of things. He tends to be a nihilist. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Gildmak and his spouse have recently divorced.

Motivation: To reunite with his absent mother; and marry his sister to traveling adventurers

Flaws: Depressed, Antagonistic, Fearful. Bonds: Slave, Family. Occupation: Healer

Voice: Laughs frequently while speaking

Attributes [hide]

Gildmak Porridgepot, Male Halfling Sorcerer 5
Small (2'11") Halfling, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)12 (+1) 10 (+0)16 (+3)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: Zircon (70 gp). Amethyst (70 gp). Deep blue spinel (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Great Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a brown armored body suit, with a simple green line shooting up and back down. He wears his orange fur down. He has a tattooed face.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Born to a poor family in the city he treasured whatever gifts he got. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Days after completing his studies, news broke out that his hometown was attacked by illithids. Great was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: A deep hatred of illithids; and half-elven compassion

Flaws: Racist, PTSD. Bonds: Enemies, Poor. Occupation: Priest

Voice: Speaks fast with a slight lisp

Attributes [hide]

Great Moon, Male Tabaxi Druid 10
Medium (6'1") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 68 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)12 (+1) 17 (+3)13 (+1)
Skills Intimidation +5, Performance +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1564433200

Possessions: 270 pp. Jade (160 gp). Sardonyx (40 gp).


Social Check DCs


Lone Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has a slight overbite and is overall scrawny. Her lavender fur is knotted and matted. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of a Sculptor, who enjoyed hunting, Lone was taken on many hunting expeditions. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Many giants want her driven away.

Bonds: Rich, Adventurer, Enemies, Nature, Immigrant. Occupation: Apothecary

Voice: Sounds elderly

Attributes [hide]

Lone Mist, Female Tabaxi Warlock 4
Medium (5'10") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)17 (+3) 15 (+2)11 (+0)
Skills History +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Giant, Undercommon, Druidic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 1 Minor magic item.


Social Check DCs


Anne Denholm, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears silk and lounges about seductively. She wears a small hat to hide her balding. Her eyes are a pleasant amber.

Personality: She hates Humans with a passion. As such she is filled with self loathing. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was born the only child of a wealthy merchant. Anne was born on a far northern plains where she grew up under the tutelage of her mother, an expert Shipwright. She moves from town to town, unable to find a place to settle.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Entrepeneur. Flaws: Racist. Bonds: Attractive, Criminal record, Immigrant. Occupation: Shipwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Anne Denholm, Female Human Adept 1
Medium (4'8") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 30 gp. Carnelian (60 gp).


Social Check DCs


Oppah Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a flail, but if one is not available she will default to her ceremonial dagger. She is physically well-built. Her blonde hair is lengthy and is close to two feet long. She wears round tiny glasses practically rammed into her face.

Personality: A skeptical and narcissistic woman, Oppah's first love is herself. Her second love is also herself. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She found a children's book about a Gnome Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She feels the way she acts is they only way to get by in the world; and she's looking for her big break

Ideals: Impeccable, Gifted. Bonds: Military, Adventurer. Occupation: Locksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Oppah Cobblelob, Female Gnome Barbarian 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 47 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 18 (+4)9 (-1) 8 (-1)14 (+2)
Skills Religion +1, Stealth +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1

Possessions: 600 gp. Alexandrite (700 gp). Deep blue spinel (700 gp). 4 Alchemist’s fire.


Social Check DCs

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