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Serpent Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat, and he perpetually has his scimitar ready. He wears a colorful flower in his black fur. He has gleaming, smiling yellow eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Serpent was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Serpent fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new weaver responsibilities is difficult

Ideals: Fighting, Logical. Flaws: Shy. Bonds: Attractive. Occupation: Weaver

Voice: Smoker's lung

Attributes [hide]

Serpent Of Spirit, Male Tabaxi Rogue 10
Medium (5'3") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 70 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)15 (+2) 8 (-1)13 (+1)
Skills Investigation +6, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1100 gp. Bloodstone (50 gp). Peridot (50 gp). Blue quartz (7 gp). Coral (60 gp). Carnelian (50 gp). Alexandrite (200 gp).


Social Check DCs


Damien Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing. He has done his best to style his auburn hair to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was raised by priests from a young age. Through the years after Damien was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Damien's father didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Religious, Mentor. Occupation: Roofer

Voice: Spanish accent

Attributes [hide]

Damien Honeypot, Male Halfling Sorcerer 14
Small (3'0") Halfling, Lawful Evil (CR 14)
Armor Class 14
Hit Points 82 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 16 (+3)10 (+0) 17 (+3)11 (+0)
Skills Insight +8, Performance +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 4d6-2, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 700 pp. Silver comb with moonstones (600 gp). Sapphire pendant on gold chain (900 gp). A roughly beaten golden orb (180 gp). Cloth of gold vestments (180 gp). Gold and topaz bottle stopper cork (1000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Golden circlet with four aquamarines (4000 gp).


Social Check DCs


Grom Harper, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a tight white one piece outfit complete with pants, hood, and a cape. He wears a colorful flower in his white hair. He has several tiny sapphire earrings on each ear.

Personality: He is very quiet and rarely speaks above a whisper. He also is a firm believer in the manly ideal.

History: Born to a pair of adventurers, Grom grew up listening to his mother's many stories. He has chosen to use the inheritance that was left to him frivolously. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Flaws: Shy, Impulsive. Bonds: Attractive, Rich, Adventurer. Occupation: Healer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Grom Harper, Male Half-Orc Monk 5
Medium (6'1") Half-Orc, Chaotic Good (CR 5)
Armor Class 10
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)10 (+0) 12 (+1)10 (+0)
Skills Arcana +3, Insight +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Leaf Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a simple brown robe with grey stripes complete with hood. Her gray fur is drawn into a tight pony tail with a clover scrunchie. She is very pretty but has cold, dead eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Further she is a bit of a stoner and is frequently out of it.

History: She was born the only child of a wealthy merchant. She found a children's book about a Tabaxi Bard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Entrepeneur. Flaws: Disease, Addict. Bonds: Attractive, Adventurer. Occupation: Barkeep

Voice: Speaks in third person

Attributes [hide]

Leaf Of Storm, Female Tabaxi Bard 10
Medium (5'5") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 60 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)10 (+0) 13 (+1)8 (-1)
Skills Animal Handling +5, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: Hematite (10 gp). Violet garnet (1600 gp). Coral (110 gp).


Social Check DCs


Seven Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. His yellow fur is lengthy and is close to two feet long. His copper unseeing eyes seem to look past you.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Seven grew up listening to his mother's many stories. He found a children's book about a Tabaxi Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has comitted a past crime that haunts him to this day; and meet up once more with his childhood friend

Ideals: Extrovert, Entrepeneur. Flaws: Disease, Depressed. Bonds: Adventurer, Criminal record. Occupation: Healer

Voice: Speaks with squeezed throat

Attributes [hide]

Seven Shoe, Male Tabaxi Adept 10
Medium (6'5") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 57 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 15 (+2)12 (+1) 16 (+3)13 (+1)
Skills Nature +5, Performance +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +1 / 3d6-3, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332100

Possessions: 1100 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). A roughly beaten golden orb (30 gp). Brass mug with jade inlays (600 gp). A small bag of saffron. (70 gp). Embroidered and bejeweled glove (1000 gp). Large well-done wool tapestry (600 gp).


Social Check DCs

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