Silent Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she sports brown clothing, slightly heavier than average wear. Her fur is cut close to her head. She tend to wears goggles to shield her eyes.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born in the east. Silent was born on a far eastern forest where she grew up under the tutelage of her father, an expert Barber. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To reunite with her absent father; and doesn't want to be a barber and was forced into it by her family
Ideals: Optimist, Fighting. Bonds: Slave, Immigrant, Family. Occupation: Barber
Voice: Low and grunting
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
Possessions: 50 gp. Cloth of gold vestments (170 gp).
Warryn Garrick, Male Gnome [Permalink]
Personal [hide]
Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a penchant for wearing a ring with an oversized opal on his right hand. His chestnut hair is singed and shortened. He is baby faced.
Personality: A deeply religious man he believes everything happens for a reason. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A powerful wizard made him what he is. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and he has money and likes to spend it
Ideals: Extrovert. Flaws: Ugly. Bonds: Rich, Religious, Mentor. Occupation: Servant
Voice: Soft and melodious
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 200 gp. Red garnet (100 gp). Bloodstone (20 gp). 1 Minor magic item.
Maagog Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'5" and dresses well, typically a more casual-formal manner. His right leg appears badly burned and disfigured. His bronze crest is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is business-like. He takes instructions and follows them to the letter. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Maagog was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Maagog's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Sailor
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 16)
Armor Class 12
Hit Points 77 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +5
Possessions: 6000 gp. Blue sapphire (1400 gp). Blue star sapphire (1400 gp). Carnelian (20 gp). Rock crystal (20 gp). Freshwater pearl (16 gp). Rhodochrosite (16 gp). Brown-green garnet (70 gp). Eye agate (16 gp). Fiery yellow corundum (1400 gp). Golden yellow topaz (200 gp). Rhodochrosite (16 gp). Banded agate (16 gp). Alexandrite (200 gp). White pearl (70 gp). Red spinel (70 gp). Deep blue spinel (200 gp). Freshwater pearl (16 gp). Tiger eye turquoise (16 gp). Rock crystal (20 gp). Moss agate (16 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Raiann Yarjerit, Female Dragonborn [Permalink]
Personal [hide]
Description: This eastern woman wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed nunchaku, just in case. Her clothes are grease stained in places. She sports a flattop crest cut. She tend to wears goggles to shield her eyes.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She uses divination through singing.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When money was particularly tight she was walking through alleys when she overheard a Barber hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the east, certain she would find work there.
Motivation: She desires power and/or immortality.
Ideals: Persistence, Gifted. Bonds: Poor, Immigrant, Military. Occupation: Barber
Voice: Booming voice
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 5)
Armor Class 8
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 14 (+2) | 19 (+4) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Celestial, Halfling
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item.
Patrick Atterton, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes, and carries greataxes. His long blonde hair is drawn into a two foot long braid. His thin eyebrows rest above his beady green eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mayor arts, while his father instructed him in etiquette, music and courtly manner. In his 16th year, his parents were killed by a illithids raid, leaving Patrick alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and someone believes him a fraud
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Mayor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 80 gp.
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