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Advanced [show]


Pog Sympony, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'7", this man wears light armors faded through time and improper care. His white hair is singed and shortened. His face is covered beneath a completely black helmet.

Personality: A deeply religious man he believes everything happens for a reason. Further he is a bit of a stoner and is frequently out of it.

History: He is the product a well kept family trust fund and as such has never really known need. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He got away from his former life and has fallen to alcoholism.

Motivation: He is greedy; and money/treasure

Flaws: Ugly, Addict. Bonds: Religious, Rich. Occupation: Bounty Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Pog Sympony, Male Gnome Expert 3
Small (3'7") Gnome, Chaotic Good (CR 3)
Armor Class 14
Hit Points 14 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 13 (+1)8 (-1) 17 (+3)9 (-1)
Skills History +1, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Brottor Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a brown small hat and brown clothes. He sports a flattop hair cut. This violet eyed westerner is not easily forgotten.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Brottor took refuge in the large cave and found the beat up longbow and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by illithids. Brottor was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He's looking for his big break; and someone believes him a fraud

Ideals: Philantrophist. Bonds: Enemies, Rich, Nature, Adventurer. Occupation: Healer

Voice: Australian accent

Attributes [hide]

Brottor Dankil, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)11 (+0) 17 (+3)9 (-1)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 140 gp. Black velvet mask with numerous citrines (60 gp).


Social Check DCs


Duergath Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. His blonde hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Duergath will drive conversation. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He got into the Sage business at a young age. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: To be a Fisher again; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Extrovert, Entrepeneur, Fighting. Bonds: Job, Rich. Occupation: Sage

Voice: Speaks with back of mouth

Attributes [hide]

Duergath Brawnanvil, Male Dwarf Bard 6
Medium (4'0") Dwarf, True Neutral (CR 6)
Armor Class 11
Hit Points 39 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)13 (+1) 18 (+4)10 (+0)
Skills Intimidation +3, Religion +4
Senses Passive Perception 14
Languages Common, Dwarven, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: Eye agate (12 gp). Jet (120 gp). Jet (120 gp). Star ruby (1200 gp).


Social Check DCs


Thamuz Doubt, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man is wearing colorful clothing, dressed as a Fisher. He wears his dark red hair up. He has a tattooed face.

Personality: He is overprotective of those who hire his services. Flattery will make him almost putty in your hands.

History: Thamuz lived on a farm with his mother, near the main road leading to a nearby town. A gifted student he started as a Weaver, but he got bored and became a Fisher. He has since lost track of the people in his past.

Motivation: He would like to get married and retire; and he is unsatisfied with his job

Flaws: Selfish. Bonds: Poor, Guardian, Family, Job, Has a crush. Occupation: Fisher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Thamuz Doubt, Male Tiefling Sorcerer 7
Medium (6'5") Tiefling, Lawful Good (CR 7)
Armor Class 10
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)13 (+1) 15 (+2)8 (-1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Griselda Kensley, Female Human [Permalink]

Personal [hide]

Description: She wears a brown cloak and cross-gartered tan stockings. She is bristling with hidden weapons, mostly crossbows and warhammers. She has a very tight haircut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Animals are drawn to her, and she is able to talk to them.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is a bit of a kleptomaniac; and seeks redemption

Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Criminal record, Attractive. Occupation: Barber

Voice: Low and grunting

Attributes [hide]

Griselda Kensley, Female Human Wizard 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)11 (+0) 16 (+3)8 (-1)
Skills Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 200 gp. Black pearl (1500 gp).


Social Check DCs

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