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Advanced [show]


Igden Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'8", this man has the majority of his body covered in plate. He wears a top hat to hide his balding. His fierce hazel eyes like to dwell on things.

Personality: He is a Server first and foremost. He believes firmly that knowledge should be universal. The war was a terrible time for him, and Igden does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Igden was left his father's suit of armor and trained in its use and care. He then took over the family business and is one of the better Server for hire.

Motivation: He loathes his own lifestyle; and expand his business

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Job, Military. Occupation: Server

Voice: Scottish accent

Attributes [hide]

Igden Maekkelferce, Male Gnome Commoner 6
Small (3'8") Gnome, Chaotic Good (CR 6)
Armor Class 11
Hit Points 28 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)12 (+1) 12 (+1)10 (+0)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4

Possessions: 100 gp.


Social Check DCs


Valafar Twist, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and a wedding ring on his left hand. His dark red hair is long and unkept. He has several tiny jet earrings on each ear.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Valafar was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Valafar's father didn't care for him much, and the feeling was mutual. Some 9 years later his spouse died after the birth of his son. Heartbroken, Valafar never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic. Bonds: In love, Rich. Occupation: Bounty Hunter

Voice: Speaks with a cold

Attributes [hide]

Valafar Twist, Male Tiefling Paladin 4
Medium (5'10") Tiefling, Chaotic Good (CR 4)
Armor Class 8
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)15 (+2) 12 (+1)11 (+0)
Skills Investigation +4, Stealth +0
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Maynild Woods, Female Human [Permalink]

Personal [hide]

Description: 4'8" and lanky with angular features, she is an attractive figure. She wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her long chestnut hair reaches down to her waist. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She also is a firm believer in the womanly ideal.

History: Born in a small village she learned the ways of the warrior from her father. She went to a religious school and was inspired by the priests there in charitable deeds. Since then, she has sought to make the best of life.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Ideals: Optimist, Fighting. Flaws: Impulsive. Bonds: Attractive, Religious. Occupation: Crown-heir

Voice: Hissing voice

Attributes [hide]

Maynild Woods, Female Human Fighter 2
Medium (4'8") Human, Chaotic Good (CR 2)
Armor Class 13
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)15 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Draconic, Terran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Alberich Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he usually wears his brown robe and has his shortspear always slung over his shoulder. With bright silver hair and a scraggly beard. His eyes are hazel and he is always smoking a pipe.

Personality: He is happy with his job as a Sellsword. He turns his eye from what people do, preferring to live and let live. Alberich is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Alberich lived on a farm with his father, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. He left for the north, certain he would find work there.

Motivation: He feels kind of lost in life; and expand his business

Flaws: Depressed. Bonds: Job, Family, Adventurer, Immigrant. Occupation: Sellsword

Voice: Draws out vowels

Attributes [hide]

Alberich Holderhek, Male Dwarf Aristocrat 12
Medium (4'0") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 92 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)10 (+0) 15 (+2)15 (+2)
Skills Perception +6, Persuasion +6
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: 3000 gp. Banded agate (7 gp). Blue quartz (7 gp). Rose (70 gp). Aquamarine (1200 gp). 1 Minor magic item.


Social Check DCs


Aura On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who has a large pastel mantle and cape that has been intricately interwoven into his white robe, he is not a threatening figure. His brown fur is smooth and relatively long. His face is scarred and worn.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against illithids

Flaws: Ugly, Terse. Bonds: Immigrant, Religious, Enemies. Occupation: Assassin

Voice: Creaky witch voice

Attributes [hide]

Aura On the Water, Male Tabaxi Druid 7
Medium (5'11") Tabaxi, Lawful Good (CR 7)
Armor Class 11
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)12 (+1) 15 (+2)15 (+2)
Skills Animal Handling +5, History +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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