Crampernap Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has no hair. His fierce green eyes like to dwell on things.
Personality: He is very quiet and rarely speaks above a whisper. He is a great chef.
History: Crampernap lived on a farm with his mother, near the main road leading to a nearby town. Cursed with unlife at a very young age, Crampernap has worked very hard to control his curse. He was granted necromantic powers by his dying sister.
Motivation: He wants nothing more than to rejoin the army; and find a way to reverse the transformation of his sister
Ideals: Gifted. Flaws: Ugly, Shy, Disease. Bonds: Family, Military. Occupation: Shipwright
Voice: Stutters
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 22 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 30000 sp.
Alvyn Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears professional attire. His long auburn hair is drawn into a two foot long braid. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born at the edge of vast plains. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Wants to raise his children well; and a need for knowledge about a nearby landmark
Bonds: Attractive, Adventurer, Nature, Enemies, Family. Occupation: Locksmith
Voice: High pitched, excited
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 7)
Armor Class 9
Hit Points 49 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 14 (+2) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1200 gp.
Azgrom Graeme, Male Half-Orc [Permalink]
Personal [hide]
Description: He usually wears his white robe and has his hand crossbow always slung over his shoulder. He has a slight overbite and is overall scrawny. His hair is cut close to his head. He has gleaming, smiling green eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born to a Bowyer, his mother struggled to pay the bills. While studying, he fell in love. They married and had a daughter. He has set out to sabotage the competition.
Motivation: Someone believes him a fraud; and many goblins want him driven away
Flaws: Antagonistic. Bonds: Job, Poor, In love, Enemies. Occupation: Herbalist
Voice: Sore throat, cough
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Good (CR 9)
Armor Class 10
Hit Points 46 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Orc, Goblin, Giant
Attacks Melee +8 / 3d4+5, Ranged +3 / 3d4+0, Grapple +4
Possessions: 70000 cp. Large well-done wool tapestry (100 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp).
Baradad Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'8", this man wears a robe, a symbol of death around his neck, and a hammer on his belt. He has copper crest. His gold eyes are slightly larger than normal.
Personality: Always inclined to offer people food he seems plenty friendly. He is lazy and tries to find solutions quickly.
History: Baradad was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Baradad liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now spends his time doing works of charity.
Motivation: To reunite with his absent mother; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Flaws: Lazy. Bonds: Poor, Nature. Occupation: Barber
Voice: High pitched and raspy
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 9 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 120 gp. Coral (40 gp).
Claira Galanodel, Female Elf [Permalink]
Personal [hide]
Description: Standing 4'10", this woman is dressed in an above average manner. She has shaved her head bald. She wears crescent spectacles with a black brim.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Detective arts, while her father instructed her in etiquette, music and courtly manner. After coming to the age of reason, Claira took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Due to her spouse's obsession with being a Soapmaker they were divorced and she won custody of their daughter. She worked as a Detective, and she later adopted a second daughter.
Motivation: Doesn't want to be a Detective and was forced into it by her family.
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Family, Rich. Occupation: Detective
Voice: Indian accent
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 22000 cp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!