Mantus Talent, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a green vest and prefers brown and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born in the north. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the north, certain he would find work there.
Motivation: To get a good night's sleep; and wants to work out more often
Ideals: Athletic, Justice. Flaws: Ugly, Insomniac. Bonds: Immigrant. Occupation: Interpreter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'10") Tiefling, True Neutral (CR 9)
Armor Class 10
Hit Points 54 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1700 gp. Obsidian (6 gp). Aquamarine (1400 gp). Deep blue spinel (1400 gp). Red garnet (100 gp). Rock crystal (70 gp). Rock crystal (70 gp). Coral (100 gp). 1 Minor magic item.
Quelenna Berevan, Female Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a blue cloak and cross-gartered black stockings. She keeps her long black hair kept up in a rat tail. Her brown eyes peer out from beneath her small blue hat.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born in a small mountains village. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Optimist. Flaws: Ugly, PTSD. Bonds: Nature. Occupation: Fortune-teller
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 51 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 |
Possessions: 60 pp. Solid gold idol (500 gp).
Leaf Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears many layers of old clothing at all times. Her black fur is braided into rings. Her copper eyes lackadaisically let the world flow into them.
Personality: Cocky and sure of herself, she believes she is the best Sage born in the past three hundred years. She does not trust anyone and sleeps with one eye open.
History: Born in the north to a Sage, Leaf learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Sage for the past few years.
Motivation: Balancing her hectic life and new Sage responsibilities is difficult; and to be a mercenary again
Flaws: Ugly, Insomniac. Bonds: Poor, Immigrant, Job, Religious. Occupation: Sage
Voice: Speaks in third person
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Evil (CR 3)
Armor Class 14
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 10 (+0) | 13 (+1) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
Dagger Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman dresses well, typically a more casual-formal manner. She is muscular with a powerful set of arms. Her fur is short and lavender. Her hazel eyes dart from person to person.
Personality: She never swears and excessively uses polite adverbs when speaking. She can't help but pocket interesting objects she comes across
History: She is the product a well kept family trust fund and as such has never really known need. Dagger liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has recently gotten a pet goose that steals things from people.
Motivation: She has money and likes to spend it.
Ideals: Optimist. Bonds: Attractive, Criminal record, Rich, Nature. Occupation: Unemployed
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 28 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Aquan, Ignan, Draconic
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 50 pp.
Zaffrab Murnig, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing a long, tan, dusty cloak. His hair is long and red with streaks of black, and is pulled back with small tan clips. His beard is black, braided, and well cared for. He is very pretty but has cold, dead eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Zaffrab was born in the south. At a young age he loved to build and create. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.
Motivation: Seeks redemption; and he has decided he is irredeemable
Ideals: Athletic, Persistence. Flaws: Emotional, Impulsive. Bonds: Attractive, Criminal record. Occupation: Scribe
Voice: Spanish accent
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Giant
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 6000 cp.
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Their contribution stands as a beacon of hope for all adventurers!