Vonana Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing left arm. She prefers to wear flannel. Her chestnut hair is drawn into a tight pony tail with a cross scrunchie. She is very pretty but has cold, dead eyes.
Personality: Prone to second guessing herself, she comes off as nervous. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. After months of barely getting by, Vonana managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: She has passion for adventuring and risk.
Flaws: Shy, PTSD. Bonds: Attractive, Military. Occupation: Locksmith
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 370 gp. 1 Silver holy symbol.
Gormogord Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His silver hair is thinning but still full. His skin is flawless and his blue eyes scan people very quickly.
Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. He is lazy and tries to find solutions quickly.
History: He got into the Marshal business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He tends to his Marshal job now, and dutifully fulfills any obligations he has.
Motivation: To be a Locksmith again.
Flaws: Lazy. Bonds: Rich, Attractive, Job, Nature. Occupation: Marshal
Voice: Dutch accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 55 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3
Possessions: 400 gp. Jeweled anklet (2000 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). 1 Hourglass. 1 Average lock. 1 Masterwork Artisan’s tools.
Uraim Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears just a grey suit. His brown hair, when down, is lengthy. His ears are large.
Personality: His tongue was cut out and he uses sign language. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Uraim was born on a far eastern island where he grew up under the tutelage of his father, an expert Courier. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He seems to be bored by most things; and to find somewhere to settle down
Ideals: Joker. Flaws: Ugly, Disease, Mundane. Bonds: Immigrant. Occupation: Courier
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Half-Plate.
Morana Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: She wears tattered old clothes. She has a slight overbite and is overall scrawny. She sports red long hair. Her amber eyes are slightly larger than normal.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.
Motivation: To reunite with her absent father; and she has passion for adventuring and risk
Flaws: Ugly, Depressed. Bonds: Family, Military, Adventurer. Occupation: Miller
Voice: Speaks with back of mouth
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 16 (+3) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1000 sp. 1 Masterwork Uncommon Weapon.
Dara Garcia, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and sports empty pouches on her belt. She wears a colorful flower in her blonde hair. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: This woman loves music and to teach people music more than just about anything. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was raised in a mountains tribe. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She got away from her former life and has fallen to alcoholism.
Motivation: She is terrified, and will act out of fear; and she feels threatened by others
Ideals: Artistic. Flaws: Addict, Fearful. Bonds: Attractive, Nature. Occupation: Crown-heir
Voice: Gruff and masculine
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 67 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: 32000 sp. Jeweled electrum ring (3000 gp). Silver comb with moonstones (900 gp). Silver comb with moonstones (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Gold dragon comb with red garnet eye (1400 gp). A silver and pearl hairclip (60 gp). Fire opal pendant on a fine gold chain (2400 gp). Silver ewer (60 gp). 1 Minor magic item.
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