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NPC Generator

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Advanced [show]


Eridred Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She carries a battered lance and tarnished flail as well. Her chestnut hair, when down, is lengthy. Her brown eyes peer out from beneath her Stetson brown hat.

Personality: She is calm most of the time but flees social interaction. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Gifted from a young age, Eridred studied abroad. Eridred was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Eridred decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Poor, Criminal record. Occupation: Scribe

Voice: Forgets to breathe while speaking

Attributes [hide]

Eridred Silverstone, Female Dwarf Warrior 5
Medium (3'9") Dwarf, True Neutral (CR 5)
Armor Class 10
Hit Points 51 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)14 (+2) 15 (+2)9 (-1)
Skills Medicine +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 5000 sp.


Social Check DCs


Adelaide Othronus, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears dull violet sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shield, just in case. Her golden hair is slicked back into a classic pompadour. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Performer arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: She wants revenge against dire rats.

Ideals: Athletic, Gifted. Bonds: Attractive, Enemies, Rich. Occupation: Performer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Adelaide Othronus, Female Half-Elf Adept 3
Medium (5'5") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)15 (+2) 11 (+0)11 (+0)
Skills Arcana +4, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Giant, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp.


Social Check DCs


Three Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a pastel suit, brown shirt, and tan tie, and she perpetually has her lance ready. Her red fur is still thick. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She can speak with the recently deceased. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born to a Brewer, her father struggled to pay the bills. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Three fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Fighting, Gifted. Flaws: Hedonist. Bonds: Poor, Religious. Occupation: Locksmith

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Three Timber, Female Tabaxi Rogue 1
Medium (6'2") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)9 (-1) 16 (+3)14 (+2)
Skills Deception +4, History +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Pink pearl (100 gp). 1 Breastplate.


Social Check DCs


Ûshbaka Blakeley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a long blonde beard with little hanging trinkets. His eyes are likewise gray. His teeth are white and perfect.

Personality: He can speak with the recently deceased. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Shoemaker business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Shoemaker soon after.

Motivation: He is compelled to act according to his religious beliefs; and sabotage a competitor

Ideals: Gifted. Bonds: Attractive, Job, Religious. Occupation: Shoemaker

Voice: Gruff and masculine

Attributes [hide]

Ûshbaka Blakeley, Male Half-Orc Warlock 7
Medium (6'4") Half-Orc, Neutral Evil (CR 7)
Armor Class 9
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adran Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he has a large tan mantle and cape that has been intricately interwoven into his blue robe. His brown hair is greasy and uncared for. He wears crescent spectacles with a black brim.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He also hits on women, regardless of circumstances.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Roofer arts, while his mother instructed him in etiquette, music and courtly manner. Adran was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Adran decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has money and likes to spend it; and he wants to get laid

Flaws: Ugly, Insomniac. Bonds: Has a crush, Rich, Criminal record. Occupation: Roofer

Voice: Forgets to breathe while speaking

Attributes [hide]

Adran Wasanthi, Male Elf Adept 1
Medium (5'2") Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 6 (-2)14 (+2) 14 (+2)9 (-1)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Druidic
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 700 sp. Deep green spinel (80 gp).


Social Check DCs

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