Burgell Murnig, Male Gnome [Permalink]
Personal [hide]
Description: 3'2" and lanky with angular features, he is an attractive figure. He wears a blue shirt with thin brown vertical stripes and white pants. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born in a small plains village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Map Maker.
Motivation: To be a Shepherd again; and he'd like to take his coworkers down a peg
Flaws: Antagonistic, Fearful. Bonds: Attractive, Nature, Job. Occupation: Map Maker
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 80 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 6 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 4000 gp. Azurite (10 gp). Rock crystal (40 gp).
Roger Remington, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Bellfounder, and carries swords. His silver hair is thinning but still full. His eyes are brown and he is always smoking a pipe.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He comes from a rich northern family. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He ran away from his former home and has been making his living as a Bellfounder for the past few years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Rich, Family. Occupation: Bellfounder
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 20 gp.
Lia Floshem, Female Elf [Permalink]
Personal [hide]
Description: She dresses in blue turtlenecks beneath a pastel coat with brown slacks. She is bristling with hidden weapons, mostly shields and whips. Her tied-back hair is brown. Her eyes are likewise amber.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Born to a Mortician, her father struggled to pay the bills. She took every job she could get her hands on, but the opportunities for Elves in the west were limited. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Bonds: Criminal record, Job, In love, Poor, Immigrant. Occupation: Marshal
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 25 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: Star ruby (500 gp). Violet garnet (1200 gp). Rose (30 gp). Star ruby (500 gp).
Zook Gummen, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. His auburn hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.
Personality: He can speak with the recently deceased. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.
Motivation: He is a bit of a kleptomaniac; and he is not mentally stable, and does not behave rationally
Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Criminal record, Military. Occupation: Dyer
Voice: Eastern European accent
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 11 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 9 (-1) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Druidic, Draconic, Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 20000 cp. 1 Minor magic item.
Kilia Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears dull grey sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sickle, just in case. Her white hair is cut short with large spiked bangs in the front. Her eyes, though not visible through her cowl, are amber.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Tailor work with an outfit from a few towns over. Tailor work suited her well, and with each successful project, she earned more gold and more respect from her peers. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To be a Priest again; and she'd like to take her coworkers down a peg
Ideals: Athletic. Flaws: Shy, Mundane. Bonds: Family, Job. Occupation: Tailor
Voice: Australian accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 270 gp.
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