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Advanced [show]


Cairn Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears skinny pants and wears a green and black robe with the hood down. His hair is chestnut and curly. His silver eyes peer out from beneath his broad green hat.

Personality: He snorts whenever he laughs or is feeling confident. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born at the edge of vast plains. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cairn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He desires power and/or immortality; and he has comitted a past crime that haunts him to this day

Ideals: Fighting. Bonds: Poor, Criminal record, Nature, Adventurer. Occupation: Stylist

Voice: Dark and ominous

Attributes [hide]

Cairn Instinct, Male Tiefling Sorcerer 9
Medium (6'7") Tiefling, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 33 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)15 (+2) 8 (-1)16 (+3)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666640

Possessions: 16000 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Gold and topaz bottle stopper cork (1700 gp).


Social Check DCs


Andram Sarcasm, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a fancy green suit. His purple hair is braided into rings. His red eyes dart from person to person.

Personality: He will rave to anyone who will listen. He is an amazing painter.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He now owns his own business.

Motivation: To be a Sailor again; and wants to open a new tavern

Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Attractive, Poor, Job. Occupation: Blacksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Andram Sarcasm, Male Tiefling Druid 2
Medium (5'1") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)6 (-2) 7 (-2)14 (+2)
Skills Arcana +0, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 390 gp.


Social Check DCs


Clerebold Nash, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a long, brown, dusty cloak. He has a small bristly mustache and wavy blonde hair. He has several tiny amethyst earrings on each ear.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is able to fit into much smaller and tighter spaces than normal.

History: He comes from a rich southern family. Clerebold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He struck the Detective job and began his own company from there.

Motivation: He is compelled to act according to his religious beliefs; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Adventurer, Job, Religious. Occupation: Detective

Voice: Hollow voice

Attributes [hide]

Clerebold Nash, Male Human Druid 7
Medium (6'5") Human, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 25 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)11 (+0) 15 (+2)12 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Katherine Mellerelel, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 5'1". She is wearing a long, yellow cloak, and her gloved hand is found clutching a hammer. She has moderate length red hair. She wears round tiny glasses practically rammed into her face.

Personality: A skeptical and narcissistic woman, Katherine's first love is herself. Her second love is also herself. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with lycanthropy at a very young age, Katherine has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Balancing her hectic life and new Interpreter responsibilities is difficult; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Fighting. Flaws: Mundane, Disease. Bonds: Job. Occupation: Interpreter

Voice: Timid voice

Attributes [hide]

Katherine Mellerelel, Female Half-Elf Aristocrat 5
Medium (5'1") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)6 (-2) 18 (+4)16 (+3)
Skills Deception +6, Nature +1
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fistula Marlee, Female Half-Orc [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. Her hair is always cut to a buzz. Her otherwise smooth face is marked with small tiny scars.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She always tries to repair and not replace. It was this mentality that drove her into the Locksmith business.

History: Born in the south to a Locksmith, Fistula learned a great deal about her father's area of expertise. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She was granted arcane powers by her dying sister.

Motivation: She's repulsed by the PC; and wants to open a new tavern

Ideals: Impeccable, Persistence, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Locksmith

Voice: High pitched and raspy

Attributes [hide]

Fistula Marlee, Female Half-Orc Ranger 7
Medium (5'0") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 17 (+3)9 (-1)
Skills Animal Handling +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 400 gp. Black pearl (1300 gp). 1 Minor magic item.


Social Check DCs

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