Chay TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a red coat over a black low-cut shirt, and a small hat upon his head. His hair is greying and his face has many wrinkles. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: A deeply religious man he believes everything happens for a reason. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born in the west his family was never financially stable. Like his mother and his brother before him, after school he went straight into learning to become a Weaver. Days after completing his studies, news broke out that his hometown was attacked by drow. Chay was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: He feels kind of lost in life; and several ex partners dislike his way of doing things and want revenge
Flaws: Depressed. Bonds: Religious, Job, Poor, Enemies. Occupation: Weaver
Voice: Draws out vowels
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 37 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Duergath Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a very tight haircut. His skin is flawless and his green eyes scan people very quickly.
Personality: This man loves singing and to teach people singing more than just about anything. He is frequently practicing swordplay.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the south, certain he would find work there.
Motivation: He has money and likes to spend it.
Ideals: Artistic. Flaws: Disease. Bonds: Rich, Immigrant, Attractive, Military. Occupation: Locksmith
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Fallond Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is cut short. His green eyes peer out from beneath his deerstalker brown hat.
Personality: He dislikes all the random violence that takes place in the south. He enjoys reading and quiet.
History: He was born to loving parents in a slum to the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he has a crush on the local weaver
Ideals: Pacifist, Logical. Bonds: Poor, Attractive. Occupation: Beggar
Voice: Jittery and nervous
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 7)
Armor Class 9
Hit Points 40 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 16 (+3) | 8 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp. Coral (60 gp). Blue sapphire (600 gp). Jasper (20 gp). Fire opal (600 gp). 1 Minor magic item.
Kallista Tolerance, Female Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is brown and curly. Her otherwise smooth face is marked with small tiny scars.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. The war was a terrible time for her, and Kallista does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born to a pair of adventurers, Kallista grew up listening to her father's many stories. When money was particularly tight she was walking through alleys when she overheard a Mercenary hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now travels the world, in search of power and loot.
Motivation: She wants to meet her childhood hero; and she desires power and/or immortality
Flaws: Depressed. Bonds: Poor, Attractive, Adventurer, Military. Occupation: Mercenary
Voice: Low range voice
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Good (CR 11)
Armor Class 11
Hit Points 77 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 1100 gp. Alexandrite (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Everard Remein, Male Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he very much looks the part of a Knight, and is pretty ugly. He keeps his long red hair kept up in a rat tail. He wears large thick round spectacles.
Personality: Everard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Bounty Hunter father left him crippled. He has set out to sabotage the competition.
Motivation: Further expansion of business; and to be a bounty hunter again
Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Job, Religious. Occupation: Knight
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
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