Jelenneth Iathrana, Female Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears loose pants and a collared shirt complete with sweater beneath her coat. Her silver hair is knotted and matted. Her violet eyes have a joyful gleam in them most of the time.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Jelenneth lived on a farm with her father, near the main road leading to a nearby town. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has gone from town to town working and never settling down anywhere, but has fallen for a local Weaver. She hasn't told them the truth, but wants to settle down with them.
Motivation: Wants to open a new tavern; and retire the richest woman in the north
Ideals: Impeccable, Entrepeneur. Bonds: Has a crush, Family, Job. Occupation: Brewer
Voice: Stutters
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 6 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 7 (-2) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 100 gp.
Ombul Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears light armors faded through time and improper care. He keeps his long blonde hair kept up in a rat tail. He has gleaming, smiling blue eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He uses divination through singing.
History: Born to a Assassin, his father struggled to pay the bills. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He was granted necromantic powers by his dying brother.
Motivation: He would like to get married and retire; and he feels kind of lost in life
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Courier
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 5)
Armor Class 14
Hit Points 23 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Arannis Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is renowned for his bright blue suits and hats. His auburn hair is cut jaggedly and amateurishly. He wears large thick round spectacles.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He got into the Knight business at a young age. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his brother's freedom.
Motivation: To reunite with his old friends; and he's looking for his big break
Ideals: Extrovert. Flaws: Depressed. Bonds: Attractive, Job, Family, Adventurer. Occupation: Knight
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 35 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 2000 gp. Black pearl (400 gp). White opal (1400 gp). Golden pearl (40 gp). 1 Minor magic item.
Alston Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a tan armored body suit, with a simple grey line shooting up and back down. His hair is cut close to his head. He has several tiny opal earrings on each ear.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: He is content; and he has money and likes to spend it
Flaws: Ugly, Mundane, Fearful. Bonds: Rich. Occupation: Blacksmith
Voice: Jamaican accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 14 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Goblin
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 16000 cp. Brown-green garnet (140 gp). 1 Thunderstones.
Nutae Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a robe, a symbol of luck around his neck, and a hammer on his belt. He keeps his long white hair kept up in a rat tail. He has gleaming, smiling gray eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was raised in a island tribe. He went to a religious school and was inspired by the priests there in charitable deeds. Since then, he has sought to make the best of life.
Motivation: He has a rivalry with the Church that dominates his actions; and wants to work out more often
Ideals: Fighting, Athletic, Optimist. Bonds: Nature, Religious. Occupation: Dyer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 4 (-3) | 14 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 80 gp.
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