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NPC Generator

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Advanced [show]


Senteq Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. He has a moderate pudge and is not very fit. His hair, while still mostly black, has prominent grey streaks. His brown eyes peer out from beneath his wide-brimmed tan hat.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in a small island village. Over the years he perfected his riding and shooting skills. He was granted divine powers by his dying brother.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Bonds: Nature, Rich. Occupation: Performer

Voice: growls and snarls, animalistic

Attributes [hide]

Senteq Munggen, Male Gnome Commoner 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 17 (+3)12 (+1) 9 (-1)16 (+3)
Skills Investigation +3, Nature +3
Senses Passive Perception 9
Languages Common, Gnome, Druidic
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 100 gp. Solid gold idol (800 gp). 1 Minor magic item.


Social Check DCs


Zanna Folkor, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman dresses well, typically a more casual-formal manner, and a wedding ring on her left hand. Her hair is short and white. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She enjoys reading and quiet.

History: She comes from a rich eastern family. She has chosen to use the inheritance that was left to her frivolously. Some 5 years later her spouse died after the birth of her son. Heartbroken, Zanna never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: To protect her home; and to clean up the streets

Ideals: Logical. Bonds: Attractive, In love, Guardian, Rich. Occupation: Glassblower

Voice: Stutters

Attributes [hide]

Zanna Folkor, Female Gnome Commoner 2
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 18 (+4)17 (+3) 8 (-1)9 (-1)
Skills Nature +5, Persuasion +1
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Orc, Giant
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0

Possessions: 130 gp.


Social Check DCs


Quick Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 5'4" and is renowned for her bright brown dresses and hats. Her right hand appears badly burned and disfigured. Her fur, while still mostly lavender, has prominent grey streaks. Her copper eyes peer out from beneath her small brown hat.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born in the north. A freak accident while working with her Bounty Hunter father left her crippled. She moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business; and wants to raise her children well

Flaws: Disease. Bonds: Attractive, Family, Immigrant, Job. Occupation: Cartwright

Voice: Switch between two voices

Attributes [hide]

Quick Running, Female Tabaxi Expert 10
Medium (5'4") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 53 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)18 (+4) 12 (+1)11 (+0)
Skills Religion +8, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Aquan, Gnoll, Elven, Auran
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4

Possessions: 1000 gp.


Social Check DCs


Oriel Camden, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'9". She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a spear, but if one is not available she will default to her quarterstaff, and her gloved hand is found clutching a quarterstaff. Sporting a brown mohawk this woman's hair draws a lot of attention. Her ears are large.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She uses divination through singing.

History: She was born to loving parents in a slum to the south. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She was granted necromantic powers by her dying sister.

Motivation: She wants revenge against drow; and she's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Doctor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Oriel Camden, Female Human Druid 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 11 (+0)16 (+3)
Skills Medicine +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 30 gp. 4 Alchemist’s fire.


Social Check DCs


Mozikth Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His blue crest, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Animals are drawn to him, and he is able to talk to them.

History: He was born on a small isolated farm. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions; and he uses money and sex appeal to get what he needs

Ideals: Joker, Gifted. Bonds: Attractive, Nature, Religious. Occupation: Masseuse

Voice: Posh accent

Attributes [hide]

Mozikth Yarjerit, Male Dragonborn Adept 6
Medium (6'4") Dragonborn, True Neutral (CR 6)
Armor Class 10
Hit Points 13 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 6 (-2)14 (+2) 13 (+1)15 (+2)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll, Gnome
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 5000 sp. Peridot (50 gp). Banded agate (4 gp). Jasper (50 gp). Black pearl (1000 gp).


Social Check DCs

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