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NPC Generator

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Advanced [show]


Purban Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he tends to wear a large red jacket. His red hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: His tongue was cut out and he uses sign language. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a pair of adventurers, Purban grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dilettante. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Expand his business; and he has a crush on the local sailor

Flaws: Disease, Antagonistic. Bonds: Mentor, Adventurer, Job, Has a crush. Occupation: Dilettante

Voice: Jittery and nervous

Attributes [hide]

Purban Sunmeadow, Male Halfling Expert 3
Small (3'3") Halfling, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 15 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)14 (+2) 16 (+3)9 (-1)
Skills Animal Handling +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Makaria Power, Female Tiefling [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears bulky green painted plate armor. Her whole body is exceptionally muscular. Her brown hair is still thick. Her white eyes lackadaisically let the world flow into them.

Personality: She is irascible and easily irritated. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born to a pair of adventurers, Makaria grew up listening to her mother's many stories. She took every job she could get her hands on, but the opportunities for Tieflings in the west were limited. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Meet up once more with her childhood friend; and to reunite with her old friends

Ideals: Professionalism. Flaws: Antagonistic, PTSD. Bonds: Immigrant, Adventurer. Occupation: Cartwright

Voice: Relaxed voice

Attributes [hide]

Makaria Power, Female Tiefling Wizard 6
Medium (5'11") Tiefling, Neutral Good (CR 6)
Armor Class 13
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)14 (+2) 11 (+0)15 (+2)
Skills Intimidation +5
Senses Passive Perception 10
Languages Common, Auran, Celestial
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 4000 sp. Tiger eye turquoise (4 gp). Blue star sapphire (700 gp).


Social Check DCs


Pyra Lithe, Female Tiefling [Permalink]

Personal [hide]

Description: A 5'4" northern woman, she likes to wear black tank tops with white skirt. Her chestnut hair has been sun bleached extensively. She has gold eyes.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Pyra was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: An old rival family wants her found; and she'd like to take her coworkers down a peg

Flaws: Greedy. Bonds: Military, Job, Nature, Family. Occupation: Stableman

Voice: Whispers

Attributes [hide]

Pyra Lithe, Female Tiefling Ranger 8
Medium (5'4") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)10 (+0) 10 (+0)14 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1 Minor magic item.


Social Check DCs


Silgre Gracey, Female Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'6", this woman wears professional attire. She has slicked back brown hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Silgre was left her mother's suit of armor and trained in its use and care. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Bonds: Attractive, Criminal record, Religious, Military. Occupation: Shoemaker

Voice: Smoker's lung

Attributes [hide]

Silgre Gracey, Female Half-Orc Commoner 7
Medium (5'6") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)12 (+1) 12 (+1)14 (+2)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: Red-brown spinel (110 gp). Azurite (14 gp). Deep green spinel (110 gp). Coral (110 gp).


Social Check DCs


Huru Charlton, Female Half-Orc [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she is wearing the road beaten gear of a warrior. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She comes from a rich northern family. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. By chance she met her sister recently and the two have been together since.

Motivation: Wants to raise her children well.

Ideals: Fighting. Flaws: Insomniac. Bonds: Nature, Family, Rich. Occupation: Knight

Voice: Low range voice

Attributes [hide]

Huru Charlton, Female Half-Orc Paladin 11
Medium (6'2") Half-Orc, Neutral Evil (CR 11)
Armor Class 13
Hit Points 83 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 15 (+2)11 (+0) 14 (+2)6 (-2)
Skills Insight +6, Survival +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 3d8+4, Ranged +7 / 3d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 220 pp. Violet garnet (1300 gp). Jet (120 gp). Jade (120 gp). Tiger eye turquoise (7 gp). Red-brown spinel (120 gp). Amber (120 gp). Black pearl (1300 gp). Red-brown spinel (120 gp). Alexandrite (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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