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Advanced [show]


Vrondiss Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He likes to wear green tank tops with yellow pants, and carries longbows. His crest, while still mostly brass, has prominent grey streaks. His eyes are red.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. In his 15th year, his parents were killed by a gnolls raid, leaving Vrondiss alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He wants revenge against gnolls.

Ideals: Fighting, Justice. Bonds: Attractive, Religious, Enemies. Occupation: Mortician

Voice: Tuts and clicks tongue

Attributes [hide]

Vrondiss Nemmonis, Male Dragonborn Paladin 12
Medium (6'7") Dragonborn, Chaotic Good (CR 12)
Armor Class 12
Hit Points 64 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)12 (+1) 16 (+3)12 (+1)
Skills Medicine +7, Survival +7
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 2000 gp. Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Brass mug with jade inlays (500 gp). Fire opal pendant on a fine gold chain (1900 gp).


Social Check DCs


Naeris Floshem, Male Elf [Permalink]

Personal [hide]

Description: He wears a fancy blue suit. He carries a battered sai and tarnished crossbow as well. His red hair is heavily combed to the left. His eyes are gray and he is always smoking a pipe.

Personality: He will rave to anyone who will listen. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Naeris lived on a farm with his father, near the main road leading to a nearby town. While studying, he fell in love. They married and had a son. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Naeris fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to raise his children well.

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Rich, Family, In love. Occupation: Animal Trainer

Voice: Breathy voice

Attributes [hide]

Naeris Floshem, Male Elf Barbarian 3
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 6 (-2)12 (+1) 14 (+2)9 (-1)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


William Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His moppish black hair is in a traditional bowl cut. He has a dull look in his hazel eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Gifted from a young age, William studied abroad. William abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Regain custody of his daughter.

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Family, Adventurer. Occupation: Performer

Voice: Mousy voice

Attributes [hide]

William Selevarun, Male Half-Elf Aristocrat 11
Medium (5'4") Half-Elf, Neutral Good (CR 11)
Armor Class 13
Hit Points 47 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)12 (+1) 8 (-1)12 (+1)
Skills Athletics +5, Medicine +3
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1900 gp. Chalcedony (70 gp). Golden yellow topaz (1500 gp). Banded agate (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nora Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: She wears brown leather gloves, a brown jacket, and tight pants. She carries with her a set of spears, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her hair is golden, silky, and of moderate length. Her skin is flawless and her green eyes scan people very quickly.

Personality: Aggressive, abrasive, and angry, Nora embodies much of what other species detest in the Dwarves. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Sold as a small child to a necromancer, Nora was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Mentor. Occupation: Marshal

Voice: pre-pubescent

Attributes [hide]

Nora Foamtankard, Female Dwarf Warrior 7
Medium (4'3") Dwarf, True Neutral (CR 7)
Armor Class 11
Hit Points 60 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)11 (+0) 12 (+1)12 (+1)
Skills Performance +4, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 9000 sp. Fire opal pendant on a fine gold chain (2100 gp).


Social Check DCs


Tagga Riley, Female Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her head has been shaved. She wears large thick round spectacles.

Personality: She has a massive crush on the younger sibling of the Mercenary who has hired her part-time. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born a particularly ugly child, much to the horror of her parents. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Some 8 years later her spouse died after the birth of her son. Heartbroken, Tagga never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: Further expansion of business; and wishes to resurrect an old love

Flaws: Ugly, Forgetful, Fearful. Bonds: Has a crush, In love, Job. Occupation: Mercenary

Voice: Spanish accent

Attributes [hide]

Tagga Riley, Female Half-Orc Monk 4
Medium (4'10") Half-Orc, Neutral Good (CR 4)
Armor Class 12
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)9 (-1) 8 (-1)13 (+1)
Skills Nature +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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