Cloak Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tattered old clothes, and he perpetually has his lance ready. His fur is greying and his face has many wrinkles. His hazel unseeing eyes seem to look past you.
Personality: He will rave to anyone who will listen. He can't help but pocket interesting objects he comes across
History: He was born to a criminal king-pin and mafia family His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable
Ideals: Fighting. Flaws: Ugly, Disease, Insane. Bonds: Criminal record. Occupation: Ruler
Voice: Booming voice
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 18)
Armor Class 14
Hit Points 150 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 16 (+3) | 18 (+4) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Draconic, Aquan, Elven, Undercommon
Attacks Melee +9 / 5d6+3, Ranged +10 / 5d6+4, Grapple +4
Possessions: 5000 gp. Silver comb with moonstones (400 gp). Fire opal pendant on a fine gold chain (400 gp). Sapphire pendant on gold chain (1500 gp).
Eran Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. She is portly but not overly obese. She sports auburn long hair. Her green eyes are slightly larger than normal.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Eran was born with her mother's beautiful face. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She is content; and to unite with her sister
Ideals: Optimist, Justice, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Marshal
Voice: Voice breaks
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 3)
Armor Class 15
Hit Points 8 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 11 (+0) | 10 (+0) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 400 gp. Alexandrite (500 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Trail Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She likes to wear pastel tank tops with violet skirt. Her white fur, when down, is lengthy. Her thin eyebrows rest above her beady amber eyes.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been saving her money to try and buy her sister's freedom.
Motivation: She seems to be bored by most things; and her relatives are trying to arrange a marriage
Ideals: Entrepeneur. Flaws: Ugly, Mundane, Disease. Bonds: Family. Occupation: Sellsword
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 10)
Armor Class 8
Hit Points 19 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 9 (-1) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Ignan
Attacks Melee +4 / 3d6+0, Ranged +2 / 3d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 |
Possessions: 1300 gp. Sardonyx (80 gp). Black pearl (500 gp). Violet garnet (500 gp).
Veloptima Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft black waves gently in the breeze, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'6" when asserting herself. Her red hair is cut jaggedly and amateurishly. This green eyed southerner is not easily forgotten.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. After coming to the age of reason, Veloptima took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Wishes to resurrect an old love; and someone believes her a fraud
Ideals: Gifted, Artistic. Bonds: Rich, In love, Enemies. Occupation: Ploughman
Voice: Voice breaks
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 19 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Enna Andreantti, Female Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a yellow tunic with blue highlights, and long white pants that bunch up around her shoes. Her red hair is heavily combed to the left. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is very quiet and rarely speaks above a whisper. She is lazy, self-centered, vain, and jealous.
History: Enna was born the youngest of three triplets. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She got away from her former life and has fallen to alcoholism.
Motivation: She feels threatened by others; and she is terrified, and will act out of fear
Flaws: Insane, Shy, Selfish, Addict, Fearful. Bonds: Family. Occupation: Stylist
Voice: Sleepy voice
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Giant, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 80 pp.
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