Vanchu Blythe, Female Half-Orc [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears a white shirt, with a red mid length skirt with red tights and flats, usually wearing a coat over them. Her whole body is exceptionally muscular. Her hair is greying and her face has many wrinkles. She has several tiny aquamarine earrings on each ear.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Vanchu was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Servant. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is unsatisfied with her job.
Ideals: Justice. Flaws: Selfish. Bonds: Immigrant, Rich, Job. Occupation: Servant
Voice: Sore throat, cough
Attributes [hide]
Medium (4'9") Half-Orc, True Neutral (CR 10)
Armor Class 13
Hit Points 32 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 7 (-2) | 6 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1100 gp. Black pearl (1200 gp). Chrysoberyl (60 gp). Alexandrite (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kali Knack, Female Tiefling [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears a green costume with the symbols of her god on her torso. Her blue hair is lengthy and is close to two feet long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is skeptical of what others tell her and is slow to trust.
History: She was raised in a plains tribe. She helped her mother out around the business and became quite the natural. She ran away from her former home and has been making her living as a Spice Merchant for the past few years.
Motivation: Expand her business; and balancing her hectic life and new spice merchant responsibilities is difficult
Ideals: Optimist. Flaws: Shy. Bonds: Nature, Job. Occupation: Spice Merchant
Voice: Scottish accent
Attributes [hide]
Medium (5'6") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Abyssal, Sylvan, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 300 sp.
Mordai Reverence, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His wide-brimmed hat is riddled with cuts and holes. His gold unseeing eyes seem to look past you.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He always tries to repair and not replace. It was this mentality that drove him into the Butcher business.
History: He was born blind and as such lacked many opportunities for work. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Butcher.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Joker, Persistence. Flaws: Ugly, Disease. Bonds: Job. Occupation: Butcher
Voice: Mousy voice
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 21 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Celestial
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 300 gp.
Panana Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a tan costume with the symbols of magic on her torso. She sports a flattop hair cut. Her eyes are green and beady.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Panana was raised in a hard working conservative environment. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. She has worked as a Miller like her father before her.
Motivation: Wants to open a new tavern; and to unite with her brother
Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Job, Family. Occupation: Miller
Voice: Sensual and smooth
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 300 gp. 1 Banded mail.
Skûn Stanford, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears tight fitting clothing which further accentuates his frame. He wears his hair in dreadlocks. His eyes are amber and catlike.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is used to getting what he wants. In part because he is a meticulous planner.
History: Skûn was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Actor they were divorced and he won custody of their daughter. He worked as a Shoemaker, and he later adopted a second daughter.
Motivation: Wants a kiss; and marry his sister to traveling adventurers
Ideals: Philantrophist, Professionalism. Bonds: Attractive, Family, Has a crush. Occupation: Shoemaker
Voice: Slow speaker
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 3000 cp. Violet garnet (300 gp).
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