Syllin Iranapha, Female Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her red hair is wavy and long. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She never wears the same outfit twice, unless she absolutely has to.
History: She was born into a rich family. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Syllin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is greedy.
Ideals: Fighting, Athletic, Artistic. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Sculptor
Voice: Pronounces O like U
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 400 gp.
Mardnab Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears tan painted combat armor at almost all times. Her red hair has been sun bleached extensively. She has gleaming, smiling violet eyes.
Personality: Mardnab wants to be seen as a stoic, levelheaded, noble Warlock, so she tries to act the part. She does a good job, for the most part... Around other people she will do her best to conceal her emotions and appear jolly.
History: Mardnab lived on a farm with her mother, near the main road leading to a nearby town. When money was particularly tight she was walking through alleys when she overheard a Actor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Due to her spouse's obsession with being a Bounty Hunter they were divorced and she won custody of their daughter. She worked as a Actor, and she later adopted a second daughter.
Motivation: To reunite with her absent mother; and regain custody of her daughter
Ideals: Disciplined. Flaws: Shy. Bonds: Poor, Family. Occupation: Actor
Voice: Dutch accent
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Draconic, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 15000 sp. 1 Minor magic item.
Arha Ansley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is in excellent shape and is dressed in an above average manner. Her brown hair is heavily combed to the left. Her eyes are likewise blue.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She does not believe in violence as a means to an end. She is a dedicated Blacksmith but believes her peers are too gung-ho.
History: She was born in a small mountains village. She was an athlete and attended two major summer competitions. She never won. She bought a hand crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants to meet her childhood hero.
Ideals: Athletic, Joker, Pacifist. Bonds: Attractive, Nature. Occupation: Blacksmith
Voice: Soft and melodious
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp.
Sariel Galanodel, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty violet coat over it. Her attire stands in sharp contrast to her falchion, which is beautifully polished and possesses an ornate carving of a rose on it. Her hair is short and silver. She wears large thick round spectacles.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is an amazing painter.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants to meet her childhood hero.
Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Tailor
Voice: Scratchy, weak
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Good (CR 13)
Armor Class 10
Hit Points 52 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Gnome
Attacks Melee +3 / 4d4-1, Ranged +4 / 4d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dazzazn Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears an entirely green suit with blue socks and a vest with buckled shoes. His bronze crest is smooth and relatively long. His eyes are a pleasant red.
Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He misses his home and complains about the freezing weather, even in summer.
History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.
Motivation: An old rival family wants him found; and a strong sense of loyalty to gnomish people
Flaws: Racist. Bonds: Immigrant, Nature, Family. Occupation: Ploughman
Voice: Voice breaks
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Draconic, Auran, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!
