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Advanced [show]


Tyna Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is wearing colorful clothing, dressed as a Dyer. She is bald on top and has large chestnut tufts of hair around her ears. She tend to wears goggles to shield her eyes.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She is obsessed with her god.

History: She was born in a small plains village. Her parents enrolled her in a Fighter school at a young age so that she could practice her psionic talents. She was granted psionic powers by her dying sister.

Motivation: Her religion dominates her actions.

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Poor, Religious, Nature. Occupation: Dyer

Voice: American accent

Attributes [hide]

Tyna Fastfoot, Female Halfling Fighter 10
Small (2'10") Halfling, Lawful Good (CR 10)
Armor Class 14
Hit Points 99 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)12 (+1) 10 (+0)12 (+1)
Skills Nature +5, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Orc
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1600 gp. Black opal (1300 gp). Malachite (11 gp). Banded agate (11 gp). Freshwater pearl (11 gp). Lapis lazuli (11 gp). Moonstone (20 gp). Blue sapphire (1300 gp).


Social Check DCs


Norman Colby, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a tight fitting brown shirt and pants. His hair is greying and his face has many wrinkles. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Norman embodies much of what other species detest in the Humans. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: The child of a Tailor, who enjoyed hunting, Norman was taken on many hunting expeditions. He helped his father out around the business and became quite the natural. After a long history of fighting, Norman and his spouse have recently divorced.

Motivation: Sabotage a competitor; and to be a tailor again

Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Sellsword

Voice: Creaky witch voice

Attributes [hide]

Norman Colby, Male Human Barbarian 11
Medium (5'7") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 73 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)16 (+3) 16 (+3)13 (+1)
Skills Acrobatics +5, Animal Handling +7
Senses Passive Perception 13
Languages Common, Sylvan, Undercommon, Gnome
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +7

Possessions: 2300 gp. Large well-done wool tapestry (400 gp). Golden circlet with four aquamarines (4000 gp). A delicate silver chain set with a tourmaline (100 gp). Sapphire pendant on gold chain (2600 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). Jeweled gold crown (3000 gp).


Social Check DCs


Aldous Eastoft, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He is dressed in a clean grey cloak covering his clean studded leather, marred by chocolates. He sports a long chestnut beard, and similarly colored long hair. He wears an eyepatch.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Aldous was born in the south. At a young age he loved to build and create. He worked as a nervous Layabout and found it very stressful. After a long history of fighting, Aldous and his spouse have recently divorced.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Persistence. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Layabout

Voice: Farmer accent

Attributes [hide]

Aldous Eastoft, Male Human Commoner 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 10 (+0)15 (+2) 4 (-3)14 (+2)
Skills Athletics +5, Survival -1
Senses Passive Perception 7
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 3000 cp.


Social Check DCs


Traubon Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is silver and curly. His eyes are gray and beady.

Personality: He is happy with his job as a Servant. He turns his eye from what people do, preferring to live and let live. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his mother's forge. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and further expansion of business

Flaws: Ugly, Impulsive. Bonds: Adventurer, Job, Poor. Occupation: Servant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Traubon Bofdann, Male Dwarf Aristocrat 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)8 (-1) 13 (+1)9 (-1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 220 gp.


Social Check DCs


Anverth Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear blue pants and tee shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. His black hair is well kept and his bushy mustache is tapered upwards at the ends. This brown eyed southerner is not easily forgotten.

Personality: He is happy with his job as a Roofer. He turns his eye from what people do, preferring to live and let live. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Anverth was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He moved out west to avoid the crime he committed. He inherited the family business which he has now maintained for 15 years.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and marry his brother to traveling adventurers

Bonds: Job, Family, Poor, Criminal record, Adventurer. Occupation: Roofer

Voice: Uses lots of figures of speech

Attributes [hide]

Anverth Musgraben, Male Gnome Warrior 8
Small (3'3") Gnome, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 54 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)11 (+0) 10 (+0)10 (+0)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 10000 cp. Jade (150 gp). Aquamarine (400 gp). Hematite (11 gp). Black pearl (400 gp). 1 Minor magic item.


Social Check DCs

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