Tarhun Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His green crest is greasy and uncared for. He has several tiny topaz earrings on each ear.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Tarhun hails from a village terrorized by giants. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his sister recently and the two have been together since.
Motivation: To unite with his sister.
Flaws: Ugly, Depressed. Bonds: Rich, Family, Enemies. Occupation: Glassblower
Voice: Spits and sputters
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. Aquamarine (1500 gp). Alexandrite (1500 gp). Violet garnet (1500 gp). Jasper (70 gp).
Zûgor Cotton, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears professional attire. He has done his best to style his blonde hair to look like a famous performer. His eyes are likewise brown. His teeth are white and perfect.
Personality: Aggressive, abrasive, and angry, Zûgor embodies much of what other species detest in the Half-Orcs. Flattery will make him almost putty in your hands.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. When Zûgor reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Artistic. Flaws: Antagonistic, Selfish. Bonds: Attractive, Military. Occupation: Laborer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Evil (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 3200 sp.
Aramil Othronus, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a blue feathered hat and blue clothes. His feathered hat is riddled with cuts and holes. His blue eyes lackadaisically let the world flow into them.
Personality: A skeptical and narcissistic man, Aramil's first love is himself. His second love is also himself. A true patriot, Aramil would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was raised in a island tribe. His father was a soldier and died while he was still young. Aramil was left his father's suit of armor and trained in its use and care. Due to his spouse's obsession with being a Stableman they were divorced and he won custody of their son. He worked as a Tanner, and he later adopted a second son.
Motivation: Regain custody of his son; and he wants revenge against gnolls
Ideals: Impeccable. Flaws: Ugly. Bonds: Military, Nature, Family, Enemies. Occupation: Tanner
Voice: Low and grunting
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 6)
Armor Class 13
Hit Points 50 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 9 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 4000 sp. Blue quartz (11 gp).
Lance Windsor, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is brown and curly. His eyes are likewise gray.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He receives visions of the future at random moments
History: Lance was born the youngest of three triplets. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: An old rival family wants him found; and marry his brother to traveling adventurers
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Family, Rich. Occupation: Miner
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 22 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 100 gp. Amber (150 gp). Chalcedony (60 gp). Azurite (11 gp). White opal (1600 gp).
Skirt Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears an entirely brown suit with violet socks and a vest with buckled shoes. He has done his best to style his gray fur to look like a famous performer. He is very pretty but has cold, dead eyes.
Personality: He dislikes all the random violence that takes place in the north. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barrister arts, while his mother instructed him in etiquette, music and courtly manner. Skirt was born on a far northern forest where he grew up under the tutelage of his father, an expert Barrister. He moves from town to town, unable to find a place to settle.
Motivation: Someone believes him a fraud; and he wants revenge against illithids
Ideals: Pacifist. Bonds: Attractive, Rich, Immigrant, Enemies. Occupation: Barrister
Voice: American accent
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 37 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item.
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