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NPC Generator

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Advanced [show]


Sannl Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'1" southern woman, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her brown eyes dart from person to person.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Sannl lived on a farm with her mother, near the main road leading to a nearby town. She went to a religious school and was inspired by the priests there in charitable deeds. She has been saving her money to try and buy her sister's freedom.

Motivation: Wants to raise her children well; and she's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic. Bonds: Mentor, Family, Religious. Occupation: Body Guard

Voice: Boston accent

Attributes [hide]

Sannl Lutgehr, Female Dwarf Warrior 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)8 (-1) 14 (+2)10 (+0)
Skills History +1, Intimidation +2
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 270 gp.


Social Check DCs


Hork Quinton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has white hair. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a very good compulsive liar and kleptomaniac.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Hork was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hork decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, In love, Criminal record. Occupation: Bricklayer

Voice: Stutters

Attributes [hide]

Hork Quinton, Male Half-Orc Cleric 7
Medium (6'8") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)15 (+2) 17 (+3)12 (+1)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 13
Languages Common, Orc, Dwarven, Halfling
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: 700 gp.


Social Check DCs


Smoking Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman is renowned for her bright brown dresses and hats. Her brown fur is lengthy. Her half smiles and green eyes are beguiling and draw you in.

Personality: Smoking speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born in the west, but her parents moved at a very young age to the north. Her parents enrolled her in a Aristocrat school at a young age so that she could practice her necromantic talents. She left for the west, certain she would find work there.

Motivation: To share knowledge with the world; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Logical, Gifted. Bonds: Poor, Attractive, Immigrant. Occupation: Butcher

Voice: Forgets to breathe while speaking

Attributes [hide]

Smoking Fang, Female Tabaxi Aristocrat 5
Medium (4'11") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 12 (+1)11 (+0) 11 (+0)15 (+2)
Skills History +3, Sleight of Hand +7
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 60 pp.


Social Check DCs


Beleth Chaos, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a fancy green dress. Her chestnut hair, when down, is lengthy. She has silver eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Beleth was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sellsword. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: Her religion dominates her actions; and meet up once more with her childhood friend

Bonds: Attractive, Adventurer, Criminal record, Poor, Job, Religious. Occupation: Sellsword

Voice: Rhymes sentences (sorry)

Attributes [hide]

Beleth Chaos, Female Tiefling Warrior 9
Medium (4'7") Tiefling, True Neutral (CR 9)
Armor Class 13
Hit Points 54 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)13 (+1) 12 (+1)8 (-1)
Skills Intimidation +2, Stealth +6
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 600 gp. Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hrathy Ansley, Female Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears white leather gloves, a white jacket, and tight pants. She has styled her blonde hair well, parting it to the right. She wears crescent spectacles with a black brim.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has a small toy that she constantly fidgets with.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She took every job she could get her hands on, but the opportunities for Half-Orcs in the north were limited. She was granted necromantic powers by her dying brother.

Motivation: Retire the richest woman in the north; and she wants to meet her childhood hero

Ideals: Gifted, Entrepeneur. Flaws: Addict. Bonds: Nature, Immigrant. Occupation: Jeweler

Voice: Scottish accent

Attributes [hide]

Hrathy Ansley, Female Half-Orc Bard 5
Medium (5'11") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)10 (+0) 17 (+3)12 (+1)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Red-brown spinel (70 gp). Red spinel (70 gp). Violet garnet (1200 gp). Amethyst (70 gp). 1 Masterwork Common Melee.


Social Check DCs

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