Fenriz Vigil, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses well, typically a more casual-formal manner. He sports a flattop hair cut. His red eyes lackadaisically let the world flow into them.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in the east his family was never financially stable. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Poor, Criminal record. Occupation: Fortune-teller
Voice: Can't modulate volume
Attributes [hide]
Medium (6'2") Tiefling, Lawful Evil (CR 5)
Armor Class 13
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Celestial, Gnoll, Giant
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Freshwater pearl (4 gp). Lapis lazuli (4 gp). Coral (60 gp). Golden yellow topaz (1200 gp).
Veit Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a grey broad hat and grey clothes. His silver hair is smooth and relatively long. His amber eyes are passionate and lively.
Personality: A deeply religious man he believes everything happens for a reason. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Veit was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Find a way to reverse the transformation of his sister; and he wants to get laid
Ideals: Athletic. Bonds: Religious, Has a crush, Job, In love, Family. Occupation: Architect
Voice: Ums and uhs a lot
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 9 (-1) | 16 (+3) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Halfling, Druidic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Raam Euphoria, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath his coat. He has wavy purple hair. His face is scarred and worn.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Locksmith arts, while his father instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Raam took refuge in the old dungeon and found the beat up sword and armor he uses now. He now spends his time doing works of charity.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Locksmith
Voice: Voice breaks
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 24 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 8 (-1) | 14 (+2) | 13 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Auran, Gnome
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: 2100 gp. 1 Minor magic item.
Emma Hailey, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and likes to wear ponchos typically of a light grey in addition to tight pants. Her white hair is greasy and uncared for. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has a minor phobia of water and hates getting wet.
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. After a long history of fighting, Emma and her spouse have recently divorced.
Motivation: To get a good night's sleep.
Ideals: Athletic, Logical. Flaws: Ugly, Insomniac, Antagonistic, Fearful. Occupation: Dyer
Voice: Aggressive tone
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 10 (+0) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 1 Masterwork Common Melee.
Perra Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears many layers of old clothing at all times. She has styled her green crest well, parting it to the left. Her eyes, though not visible through her cowl, are red.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born in a small plains village. Perra abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She's looking for her big break.
Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Poor, Nature, Adventurer. Occupation: Cook
Voice: Soothing and warm
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 160 gp. Obsidian (5 gp).
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