Quick In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing the road beaten gear of a warrior. His red fur is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is frequently practicing swordplay.
History: He served in the navy to pay for his family's outstanding loans. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting, Athletic, Philantrophist. Flaws: Disease. Bonds: Military, Attractive. Occupation: Fortune-teller
Voice: Rolls R's
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 10)
Armor Class 10
Hit Points 55 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
Possessions: 150 pp. Chrysoberyl (60 gp). Amber (60 gp). Jasper (60 gp). Bloodstone (60 gp). Blue sapphire (1100 gp). Lapis lazuli (16 gp). Smoky quartz (60 gp). 1 Minor magic item.
Thamior Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears tight fitting clothing which further accentuates his frame. His golden hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He also has developed a complete distrust of the Dyer profession.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Dyer, but he was a colossal failure. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He uses money and sex appeal to get what he needs; and sabotage a competitor
Ideals: Optimist, Gifted. Bonds: Attractive, Job, Adventurer, Rich. Occupation: Tailor
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 7 (-2) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Gnoll, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Einkil Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a fancy brown suit. His hair is cut close to his head. His eyes are likewise gray. His teeth are white and perfect.
Personality: He speaks before he thinks and is too direct. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born to a pair of adventurers, Einkil grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted from career to career and currently works as a Herbalist.
Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult; and to prove his worth to the world
Flaws: Impulsive. Bonds: Attractive, Job, Adventurer. Occupation: Herbalist
Voice: Dark and ominous
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 12)
Armor Class 9
Hit Points 70 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 15 (+2) | 11 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2
Possessions: 4000 gp. Eyepatch with mock eye of sapphire and moonstone (1400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). Fire opal pendant on a fine gold chain (1400 gp).
Virra Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears tight fighting clothing, which leaves very little to the imagination. She wears a small hat to hide her balding. She has gray eyes and a tan hat with a yellow feather.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Virra is combative with any and all who dare try her patience in the slightest.
History: Virra was born the youngest of three triplets. Her father had invested heavily in several trade routes and wanted her to inherit them. By chance she met her brother recently and the two have been together since.
Motivation: Further expansion of business; and find a way to reverse the transformation of her brother
Ideals: Fighting, Justice. Bonds: Family, Rich, Job. Occupation: Mortician
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 9
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 19 (+4) | 5 (-3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
Possessions: 1900 sp. Gold dragon comb with red garnet eye (600 gp). Gold and topaz bottle stopper cork (600 gp). 1 Tanglefoot bags.
Spring Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. She has styled her black fur well, parting it to the right. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep copper.
Personality: She has always had a great fascination with Gnomish culture. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born to a pair of adventurers, Spring grew up listening to her father's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has set out to sabotage the competition.
Motivation: Wants her loneliness to end; and she has passion for adventuring and risk
Flaws: Racist. Bonds: Adventurer, Job, Has a crush. Occupation: Engraver
Voice: Low range voice
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 5000 cp.
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